Vanguard Roll Call!

Vanguard Roll Call!

Friday, April 24, 2009

Issue 86: Jailhouse Rocked, Reloaded!

CHESS Castle!

Deep within Hotsleep Sector, the Primate awakened! The being whose destiny it was to destroy the human race, or at least one million of them, was free at last from the chemical dungeon of Men!

Sentinel flew into the room, scanning with his energy sense! (between turns, really)

He was taken aback at the scale of the Pachyderm! The savage monster now stood before him! He was bigger than he remembered. More wild and ferocious. Uncontrollable. A force of nature.
The beacon of liberty swallowed hard and detected electronics woven throughout the Owl’s uniform, but no device that was controlling the powerful Pachyderm. Even if there was, it would likely be jammed by the super villain convict Static, who now fouled Vanguard’s communications!
There was one answer left: the Primate was controlling Pachyderm, as he did all animal intellects! He had been controlling him from within Hotsleep!!!

The Owl looked up when the lights came up. “The prison generator is back online. We must hurry.”
Then he addressed Inhuman, Sentinel and Symbiote who was still within earshot. “Freeze, all of you. None of you move or I’ll open this cell door, thus triggering the nuclear failsafe! Get on the ground, now!” The door had ‘Zeitgeist’ on its namestamp!

Inhuman regarded his former ally. “Owl,” he said calmly. “Stop. You’re killing yourself. In 48 hours the Primate will murder you. You know it to be true. None of the Ani-Men on the saucer craft or on the island in Congo trust you. I saw it happen with my own eyes.”
“Wh- who are you?” stammered his avian adversary.

“You’re not really one of them. Not an Ani-Man at all. But you already know that. It’s why you’ve built an antidote to the virus that will turn men into apes, during Phase Two. Once the Primate finds out, he’ll kill you,” Inhuman said, expertly twisting truth and lies together.

Inhuman had Primate’s full attention by now. The fish man continued: “Your nuclear failsafe gambit is all bluff. You’ll never do it. We both know the Primate has too much self love to ever kill himself. It would require him to actually sacrifice himself for his beliefs! Never happen… Give up, and live.”

The Owl hesitated!

The Pachyderm did not! “RRROOOOAARRRR!!!!” A defiant, bloodthirsty challenge to the death! The massive monstrosity thundered forward with a speed that belied his size! The bestial, bloodthirsty behemoth charged the one who had struck him, Symbiote!

Symbiote said, "C'mon, you gruesome sonofabitch!" dropping his college professor persona and borrowing some of his cop father's blue-collar bravado. "You're so ugly you could throw a boomerang and it wouldn't come back to you. Let's go, moron! Show me what you really got!"
The superhero simulator evaded and backed up, trying to lure the untamed titan out of Hotsleep Sector!
His elastic form kept him just barely ahead of the rampaging rhino-creature!

Kairos and Slingshot came out of auxiliary security just in time to see Symbiote hurtling toward them, with the lunging leviathan right behind him, his footsteps shaking the floor!
Symbiote lured Pachyderm back into the rough hewn tunnel he had carved out!

Kairos, seeing that Pachyderm was amply distracted, raced to Hotsleep Sector.

Slingshot followed Symbiote and Pachyderm, stretching and twisting through the tunnel to the bottom of the smoking impact crater!

There, Pachyderm, caught up with Symbiote! “RAAAAAAAAARGH!” the mammoth miscreation roared his primeval anger and hurled a colossal fist! KA- THOOOOMM!! Pachyderm missed the dodging duplicator and slammed a bone-shattering blow into the crater wall, causing tremors up it!

Slingshot came up behind Pachyderm, who was still distracted by Symbiote! The malleable man of might grabbed the grey goliath and quickly slungshot him up out of the impact crater!

(OOC: Thrown distance equals Slingy’s carry capacity (8698 lbs) minus the weight of the Pachyderm (1400 lbs) divided by 10, in inches. Multiplied by 5 for feet. Equals: 3649 feet! Over half a mile up!)

“RRAAAAAAAAaaaaaaaaaaagggghhhhhh!!!!!...”

The tremors along the side of the pit triggered a chain reaction landslide! Slingshot and Symbiote leapt back into the tunnel as the impact crater caved in! There would be no getting out that way!

Meanwhile, onboard the mysterious saucer craft, in the form of living electricity, Lightning Strike seized control of the navigation system! The ship’s sensors saw Forester trying to duplicate his original actions exactly! He struck Dr. Chiropterus with a Sonic Arrow! Then suddenly, Pachyderm hurtled up out of the impact crater!
Lightning Strike set the cyclopean saucer ship on a collision course with the airborne awe-inspiring abomination! KA-RAASSHHHH!!! A direct hit! The saucer exploded and broke up! Massive, fiery debris rained down harmlessly toward the Hudson River! There was no sign of the Pachyderm, or of the several Ani-Men onboard, among the falling, flaming wreckage!
With seconds to spare, the high voltage vigilante beamed himself out of the dying craft!
(OOC: Where to? Strike knows that the prison’s ground level is unavailable to him. The super-villainous Static has created a field that disrupts transmissions, including the one Strike is riding!)

Meanwhile in Hotsleep Sector, Kairos entered, wielding a massive energy carbine weapon. He saw the Owl held the weakened Primate in his left arm and a Hotsleep cell door handle in his right. He was clearly conflicted, stunned into silence by Inhuman’s words.
(OOC: Kairos’ power boosts the morale of the Vanguardians in Hotsleep Sector, eliminating the need for Cool Rolls.)

The Primate said to the Owl, “Pachyderm is gone. Somehow, we are betrayed… by the future? Oracle. Owl, do it! I cannot stand more time in this prison of the mind! I would rather die, than live for an eternity in this Hell of Men!”

The Owl snapped out of his shock and gripped the door to Zeitgeist’s cell. If he opened it, the nuclear failsafe would detonate!

Inhuman cried, “No! Don’t do it!”

Kairos preempted the Owl’s action and fired! BZZKOW! A white energy bolt shot from his rifle, striking the Owl in the chest! The Owl gasped and collapsed to the concrete floor before Zeitgeist’s unopened cell door!

Sentinel suddenly loosed bludgeoning energy tendrils from his shields, smashing the weakened Primate! THUD! WHAM! KRAK!

The great mountain gorilla was undone, along with his dreams of global conquest and a kingdom at peace in the Green. He crashed hard to the floor, unconscious!

Sentinel scanned the Hotsleep sarcophagus. It had been undamaged during the Primate’s extraction. He might be re-inserted, but the process would take 10-15 minutes and he would need technical help.

Inhuman held the motionless Owl with sadness and regret.

Outside, the prison break continued, impeded by the restoration of power!

To be continued!


OOC: Actions!

Please let me know your plans for approximately the next 5-10 minutes!

Current Conditions:
Inhuman: Hit Points: 25 Power Points: 52 Water: 750 lbs.
Kairos: Hit Points: 44 Power Points: 75
Lightning Strike: Hit Points: 40 Power Points: 61
Sentinel: Hit Points: 20 Power Points: 50 Shields: 100 Evasion: -5 ‘til ish 87 Slingshot: Hit Points: 55 Power Points: 83 Invulnerability: 8
Symbiote: Hit Points: 94 Power Points: 107 Invulnerability: 0 Charges: 13

Thanks,
Jeff

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Symbiote:
IC: Symbiote rushes back into the hotsleep chamber, relieved to see Primate and Owl subdued. He walks over to the fallen mountain gorilla and lifts him using Slingshot's borrowed strength. "Sentinel, help me please. Your computer skills should be useful with activating the hotsleep bed. I hate that vile thing, but it's the best stop-gap means we have for holding him right now. Plus, we need to get it reactivated just in case another villain pops in here, somehow opens a second one and the whole thing goes nuclear." As he straps the unconscious ape back into the bed the Scientific Superhero murmurs to the unconscious Primate with something resembling sympathy in his voice. "Only for a little while longer, Simon. We're going to give you a better option."

If there are any guards around Symbiote will urge him or her to specifically watch over Primate's bed and be ready to shoot anything that isn't a Vanguard or a prison guard--up to and including any rats or cockroaches--that wanders into the room. After the bed is reactivated Hal will head back up the stairs, looking for more inmates to apprehend if possible.

OOC: Denny (who is stoked about playing, BTW) and I just watched the "Wonder Woman" direct-to-DVD animated movie. REALLY good. Great cast (Keri Russell, Nathan Fillion, Alfred Molina), well animated, surprisingly sophisticated dialogue and dark plot....they made good use of their PG-13 rating. I recommend it highly, and now I'm really excited about the "Green Lantern" direct-to-DVD coming out from the same team in June.

Viva Vanguard,
Greg

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Sentinel:
Kirk was shocked and relieved as he heard the weight of the beast thumping against the floor echoing around the room; Primate seemed to fall to the floor in slow motion, coming to an absolute rest. The Owl too was out, and Kirk no longer heard or felt the presence of Pachyderm in the Castle. And just like that all that Vanguard had experienced these past few days (few seconds!) was undone. It was over.

Except it wasn’t. Now they were facing the prison break once again, a challenge along the lines of what he originally expected until Oracle’s intervention.

With Primate unconscious and with Pachyderm gone, his threat was neutralized for now. It disturbed Kirk that Primate had contacted the Owl and controlled Pachyderm from the Hotsleep, but it was still the best=2 0temporary action they had to hold him. He moved to the computer systems having become familiarized with them during Oracle’s vision but realized he didn’t have the scientific expertise on his own to reemerge Primate.

When suddenly, Symbiote rushes back into the hotsleep chamber, relieved to see Primate and Owl subdued. He walks over to the fallen mountain gorilla and lifts him using Slingshot's borrowed strength. "Sentinel, help me please. Your computer skills should be useful with activating the hotsleep bed. I hate that vile thing, but it's the best stop-gap means we have for holding him right now. Plus, we need to get it reactivated just in case another villain pops in here, somehow opens a second one and the whole thing goes nuclear.”

Kirk smiled remembering it wasn’t up to him alone. “Already on it,” as his fingers and senses reached into the computer systems priming things as best he could awaiting Hal’s further expertise with the process. “We need to secure the area sector by sector and level by level, with this being the first, and we need to take out Static so we can coordinate with the rest of the team and with Chess.”

Kirk worked along with Symbiote to get Primate back into the Hotsleep. Once his skills in that regard weren’t needed, he would assist in getting the computer systems running properly so that communication was restored and the guards could be rallied and the spirit of the inmates disheartened as in Oracle’s vision of events. If any scientific staff was in hiding and we can get them to assist to cut down the timeframe, we’d look to do so.

Once we’ve got this level secure and Drake does his ‘announcement’, Kirk would aid in securing the levels with the rest of Vanguard and the guards as they come across them. If they get a reasonable choice of direction in doing so, Kirk would take the path that leads to the area they found Static previously to try to ‘connect’ the team again as soon as possible.

Kirk would continue to use his energy sense in full to make sure they aren’t attacked unawares and also to get a tactical advantage as they enter new areas of the Castle. He should be able to give his teammates an idea of how many hostiles are ahead and their location in each sector, etc to coordinate their ‘attack’ before entering each area. It would seem this would also allow them ‘to surprise’ the inmates and hopefully preempt their actions and subdue them easier.
This may fall into a longer time frame than you were looking for, but it would be Kirk’s plan unless you throw some new, as of yet unknown, monkey wrench into things to change it.

OOC A good weekend to all. Looking forward to the Wonder Woman DVD now, and especially the Green Lantern one.
Best,
Seth

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Kairos:
Not really seeing that he can do much more where he's at, Kairos will move up and try to assist the guards with subduing prisoners. If there are any flyers, he'll use the energy rifle to try and bring them down...otherwise he'll find whichever melee combatant seems to be giving the most trouble and go after him.

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Slingshot:
This will be short and sweet.I will assume that I'm rushing back to the Hotsleep with Symbiote. Once I see that Sentinel, Inhuman and Symbiote are staying to help out with the Hotsleep. I'll make sure that they will keep Owl contained.Once I know those are covered, I'll move on to help clean up the rest of the place. I'll try to make an attempt to get to Static to be able to get communications up (I wasn't able to see in past emails where he/she was located and neutralized). If it's in the complex, then, I'll go for it, if it's outside, then I'll handle prisoners inside.Stephane/Slingshot.

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Lightning Strike:
Short and sweet as well.

Strike will materialize outside the complex in the area where he remembers the most prisoners attempting to escape and will try to stop as many as possible. We don't want to prevent one threat just to create another worse one. Once the situation is somewhat under control he will attempt to rendezvous with the others.

OOC: Just curious on how Oracle's power works. It would appear she can do nested flash forwards since we know that she saw what would happen at the aegis tower which was nested inside the entier Primate flash forward. Of course the initial flash forward never actually happened since it occured after the flash forward which Vanuard just prevented. By now I am totally confused!!!

Take care,
Tony

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GM:
Static was inside the prison. You guys know exactly where he is, having "done" this already.
Best,
Jeff

Wednesday, April 15, 2009

Issue 85: Déjà Vu All Over Again!

The top secret location of CHESS Castle, 30 miles north of New York City

Vanguard had seen the future and now attempted to change it!
The Manta Craft was in the black smoke. Rain came down hard. Wind. Lightning. Thunder. Prison yard sirens. Men shouting. A loud explosion boomed. The sound of buildings collapsing, or maybe walls?!The ship broke from the smoke on a pass over and got a visual. It was bad. The building that gave access to the underground prison was broken open like a fatal head wound. Men bled out. Dozens were visible with more coming, all in orange jumpsuits. They raced across the yard. Some were flying. There were two CHESS Knights down and not moving. Through the craft’s cameras, from the CHESS Omni-Carrier, Ajay started identifying super-villains. Out of their costumes, he could only ID half.

The impact crater was on the generators! They were burning the smoke plume. The access building too.

Wind and rain shook the Manta Craft as Manetti tried to keep it in the air. He struggled to get within the walls and hovering twenty feet from the ground. All communications with CHESS were out! Sentinel and Inhuman were unsure how much of their messages were received. There was no reply. Vanguard’s communicators dropped out as well!

Lightning Strike found himself saying softly: “The work of an extranormal, somewhere down there.”

At this range, they saw the Pachyderm impact had caused tremors that had rocked the prison structures. Some had partially collapsed. There was concrete rubble everywhere. But the outer walls still held.Symbiote saw he needed strength and range. He touched Slingshot and the Harper Harness activated!

Sam Drake spoke into the craft’s mic. ‘Attention! This is CHESS and Vanguard! Get face down on the ground NOW! This is your only warning!” A roar of defiance rose from the prisoners of the surface buildings. Six of the unidentified extranormal convicts in the yard got down, but no more. The rest continued racing for the walls!

Manetti yelled: “This is the best I can do!” and opened the craft’s side hatch as it hovered. The rain was louder. The yells of rioting prisoners in the surface buildings. Sirens. Gunfire. Thunder. Pure chaos. This time he was hovering over the impact crater, based on what he heard Vanguard discussing. The superheroes would not have to race through the field of extranormal convicts this time.

“Good luck!” Manetti yelled. “Send up a flare when you need me to come back!” he called as he closed the hatch and roared off before the lost control of the plane! VROOOOOOM! The Phaeton One followed.

All save Lightning Strike and Manetti leapt down to the yard and the weather was wild. They were instantly soaked. The sky darkened, artificially hurrying nightfall. Hail the size of golf balls fell. The temperature was plunging and the wind made standing still a challenge!

Vanguard met at the edge of the impact crater. Agent Drake looked back at the perfect chaos of the storm, the escapees, the earthquake and resultant fires. He squinted up at the swirling tempest, where Elemento had just disappeared. “CHESS jets won’t make it through that.”
Then he looked down into the smoking pit. He unlimbered a high-powered flashlight from the network of pouches that webbed his combat uniform, revealing the fire blackened crater to be 100 feet deep. From here they could actually hear into the prison below: Sounds of rioting. Prisoners fighting each other. Explosions. Yelling. CHESS Knight energy weapons. Water flew from the Hudson and swirled around Inhuman in a defensive vortex!

Meanwhile on the Manta Craft, the high voltage vigilante transformed himself into living lightning, entered the ship’s electrical system! SHAKOW! He was gone!
Strike exited the craft through its communications array and beamed himself above the dense stormclouds, where the saucer ship lay in wait! ZKKKT!!! The electric avenger was inside the Owl’s saucer ship’s computer systems! (OOC: Actions?)

Meanwhile, Vanguard could see the prison yard from the crater’s edge. Déjà vu washed over them.
Mother Russia looked up at the rain that fell on her face and smiled and cried. “At last. I am free once more!” (translated from Russian) She then leapt up into the sky and disappeared into the dark clouds!
Smog was distressed by the gale force winds. His voice was like a hundred smokestacks. “Free!... Now I may take my revenge upon this accursed world.” And he allowed himself to be pulled by the wind out across the river. He did not dissipate, but in time his thick smoky laugh did. “Hahahha hahhah haha!”
Triceratops charged the wall with his head and shoulders down. KER-RASH! The reinforced concrete was no match for the Jurassic juggernaut! The wall gave way and crumbled down! RRRRRMMBBBLLLL!
“Dog One exit, right here,” yelled Goth and he raced to the wall hole and bounced off thin air. The hole swirled and disappeared! So did Triceratops! Both were a hologram, an illusion! Figment laughed, did a strange little jig and sang happily: “Deceived! Destroyed! Oh feckless eye! Be not disillusioned! Try!”

Crab Man lifted a gigantic slab of concrete from the rubble and hurled it at the Manta Craft! It was 20 feet long and it tumbled end over end as its trajectory brought it sickeningly closer and closer!
(OOC: Imagine the catapults at Minas Tirith in Return of the King!) Again, it missed by an inch!

Accelerator raced toward the wall and ran right up and over it!
Two more extranormal criminals emerged from the quake-damaged access building! One would soon reveal himself to be Black Ice. The other was Ratman! He was not wearing his mechanical tail!

Forester shook his head again and broke from Vanguard! “Damn you, Oracle!” the quixotic quiverman cried as he ran toward Hyena and Dr. Chiropterus, knocking arrows for each!
The chaos of the storm and the prison break was building as Vanguard descended into the smoking pit! The sides were scorched, the generator disintegrated. Near the bottom, they discovered a man made tunnel into the side wall of the pit, toward the prison! Steel and rock had been pushed aside. There were no markings from tools. The tunnel opened onto a prison level whose walls were marked ‘Sector Five’!

The team divided! Agent Drake, Kairos, Sentinel, Slingshot raced to get the backup generator online!
Inhuman and Symbiote went to Hotsleep Sector to face the Primate and the Pachyderm alone!

The first team found the backup generator room and that it held an auxiliary security center and three prison maintenance workers who sure were glad to see CHESS and Vanguard!
In no time the problem was explained: a cable as thick as a man is tall came undone from the quake tremors. Sentinel scanned the area and sensing no surprises, left to join the other team!
The three prison workers couldn’t budge the cable but together, all six could get the backup generator on line! With a mighty effort (5 Power Points each), the generator was working again! “Thanks, Vanguard!”

From the auxiliary security center, they saw through the surviving security cameras that there was now power on every prison level! Rioting prisoners on level three stopped for a moment with the return of the lights. Two CHESS Knights on level four were rallying a group of prison guards who had holed up there. Prison security devices were activating. Drake broadcast across the PA: “Attention prisoners, this is CHESS and Vanguard! We have regained control of the prison! Stand down! This is your final warning!”
It sounded believable. (OOC: Actions?)

Moments earlier, Symbiote and Inhuman entered Hotsleep Sector! It was similar to the other CHESS Castle cellblocks with its triangular perimeter lined with cells (see image) except the cell contents had been replaced with Hotsleep sarcophagi systems. Gone too were the dayroom, the showers, lights, and anything else that waking prisoners would need. The unmanned Security Booth remained, now housing medical monitors for the Hotsleeped subjects. Its readouts were darkened. The pair entered from the north, shining flashlights. Sarcophagi were name stamped:-Prometheus: The S’Korian murderer of the original Paladin! This cosmic-powered alien killed Paladin at his own wedding, right in front of his bride, Venus (yes, that Venus)!
-Negathos!-Biosorb: A creature than can absorb living bodies into his own!-Zeitgeist!
-An Intelligent Tyrannosaurus of some kind in a double-sized coffin cell.
-Ravager!
-The Pendulum: the time traveling mastermind!
-Brainwasher!
-A prisoner known only as John Doe

Inhuman’s “hydro sense” detected bodies outside of Hotsleep! The easternmost cell door was open and they charged it! Inside were Pachyderm and the Owl, pulling a dazed Primate from a horizontal high tech coffin! The Owl! Alive “again”!

In the tight confines of the cell, Pachyderm looked bigger than ever! The grey goliath was nine feet tall and nearly as wide! He had been dropped five miles to Earth and all it did was make him mad! The Pachyderm roared wild anger like a savage animal! The armored hide plates that served as his skin were still tattooed with frost and ice. (imagine the Hulk meets the Rhino!)“RROOOOOAARRRR!!!” (imagine the sound of the T-Rex in Jurassic Park!)

(OOC: Without Kairos’ morale ability, the heroes must make “Cool Saves” vs. Charisma to face the certain death of the Pachyderm! (see rules) Every point over that was rolled is a negative to that PC’s die rolls!)

Symbiote moved first! He threw an oversized fist at Pachyderm! CRASH! A direct hit! But the rampaging titan seemed unaffected!

Inhuman attempted to place water down Pachyderm’s throat as he roared his lungs empty of air, and missed! (Special hit attempt combined with your low Charisma!)

The Pachyderm charged Symbiote! KER-SMAASSSHHHH!!!!!!!! (39 points of damage!! 8 off invulnerability. 11 from Power. 20 from hit points!) Symbiote flew backwards out of the Hotsleep cell!

The Owl had been caught unaware and could not act. “Impossible. How did they get here so quickly?” the technological birdman said. His suit had a camoflauge ability that made him hard to see in this light.

Sentinel was moments away from entering Hotsleep Sector (out of movement, and evades)!

Symbiote knew better than anyone that Pachyderm was a bull in a china shop. And Hotsleep sector was a dangerous china ship, the walls literally lined with the most dangerous extranormals in captivity!
Suddenly, Hotsleep Sector came back to life! Lights, power, monitoring equipment, sirens.
The Primate opened his eyes.

OOC: Actions?!
Current Conditions:
Inhuman: Hit Points: 25 Power Points: 53 Water: 750 lbs.
Kairos: Hit Points: 44 Power Points: 76
Lightning Strike: Hit Points: 40 Power Points: 66
Sentinel: Hit Points: 20 Power Points: 51 Shields: 100 Evasion: -5 ‘til ish 87
Slingshot: Hit Points: 55 Power Points: 84 Invulnerability: 8
Symbiote: Hit Points: 94 Power Points: 110 Invulnerability: 0 Charges: 13

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Kairos:
Kairos will quickly ask if there is an armory of some sort. If there is and he can access it, please give me a list of the available weapons.If no armory quickly within reach, or if there is and he can get a weapon of some sort (hoping that the have some specialized high-damage weapons available in case of a situation like this), Kairos will speed to the Hotsleep area.

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Sentinel:
OOC: Well, you got me again. Never saw the possibility of the Owl accompanying Pachyderm and his somehow being protected from the entry and that pretty much ends all of my cleverness fro the last posting.Regarding the hotsleep chamber, since Kirk 'experienced' this, and since he knows that Primate is just released or just about to be released, is there anyway to reactivate the Hotsleep chamber on Primate? Can we slam him back into the chamber and turn it back on or is there a bigger procedure needed? (yea, I figure you won't make it that easy, but I'm asking to be sure) (any red button labeled 'push here to save world' )Seth

PS:So I get home from work after 7:30pm and it was another stressful day and after I walk in I'm thinking 'Hey! It's new comics day." and I smile.Mind you, my actual new comics box of 'real comics' (I get a monthly shipment from mailordercomics.com) I haven't read a single issue from this past month, have a bunch from the prior month sitting there, and got notice the new comics for this month just shipped to me today.But I'm exciting about the latest issue of Vanguard!There is something either very good or very sad about that.

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Inhuman:
OOC: three things Strike me (Like Lightning?) 1. I have a + Cha Defense that applies to myself and those i lead (Of the Fish World)Shouldn't this bonus apply to myself (being a Fish Ani-men) in aiding against the terrible Fear I am facing?
2. Slingy Should have Hydro-shields, Shoudn't he?
3. As effective as the 'up their nose, with a rubber hose' trick is or isn't, Inhumans first Goal is the reduction of environmental damage. Thus I would prefer to englobe Pachyderm with water to make him less able to target/damage things. (remember the slip pools? imaging how ineffective all the strength in the world would be with nothing to grab onto. friction is the key to a graet deal of effectiveness of strength. (an in fact i may make it a water 'crib'. :)

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GM Replies:
Kairos is told the Prison Armory is on another level/tier. It would be hard, to say the least, for Kairos to move through the prison quickly, among the rioting prisoners and the newly activated electronic defenses.

However, as Luck would have it, this is auxiliary security center. There is a weapons cache here. The prison workers unlock it, revealing a heavy energy rifle, three energy pistols, and conventional shotguns, rifles, clubs, tasers, tear gas and pistols. Handcuffs, leg cuffs and other restraints are also there with flashlights, radios and a first aid kit.
The energy weapons look similar to CHESS Knight offensive beam-weapons.


Sentinel, there is no "save the day" button on the side of the sarcophagus. :)
Hotsleep reentry takes time. But Primate is groggy and not standing under his own power... yet.


Inhuman wrote:
1. I have a + Cha Defense that applies to myself and those i lead (Of the Fish World) Shouldn't this bonus apply to myself (being a Fish Ani-men) in aiding against the terrible Fear I am facing?
2. Slingy Should have Hydro-shields, Shoudn't he?

GM Replies:
1) Cha+ defense is for use vs. an opponent's Charisma on the combat attack chart (against Emotion Control, Mind Control, etc)
A 'cool save' is a saving throw vs. your own Charisma to stay calm. Cha+ defense doesn't apply.
Even if it did, your Cha+ defense is part of your Aquatic Communication ability. It seems to suggest that the Cha+ defense kicks in when you have a group of creatures communicating, building morale. I don't see how having the ability to speak to sealife by itself staves off fear in a medium-charisma, first level hero facing an angry, incredible Hulk.

2) I think you mean Symbiote. Slingy isn't in Hotsleep Sector.
On this topic, I asked you how that would work.
If you place a water wall between a teammate and a foe, then your teammate can't attack the foe, because the wall is in the way, until you develop your foot-tappping signal system, which would require Inhuman's constant attention on his teammates, not his foes. It would likely consume his entire action.
If you make a personal vortex shield around someone, they can only move on Inhuman's action phase when Inhuman can move the water. (Like everyone else, Inhuman can't act when it's not his action phase except to speak, hit the deck, change facing, as per the rules)
Additionally they'd need a communication method so that the vortex and the teammate both move left at the same time.
Kairos asked this question before about Sentinel making energy construct armor for Kairos, and it had the same difficulties: Kairos couldn't move until Sentinel did, and even then, only within the parameters of Sentinel's construct's movement.
It's why Sue Storm doesn't make a personal forcefield around the Thing or Reed in combat, or force walls between the Thing and Doc Doom, unless Ben doesn't want to throw punches.

Best,
Jeff

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Kairos:
OK...Is Kairos largely confined to his present area or can he make it to the Hotsleep area quickly?

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Slingshot:
My thoughts exactly. Since turning up the power, did it block Slingshot and Kairos from going down to the Hotsleep level?If Scott thinks he can make it down easily, here are his actions:Go down, grab Pachyderm and slingshot him out of the area or if available slingshot him out of the crater altogether. (assuming the crater). The point is not to go for maximum damage but for maximum range (although, if he happens to have to go through 5 feet of concrete to do so.. oh well.Protection of the hotsleep area and removal of Pachyderm is my priority. I'll have to trust Sentinel, Inhuman and the others to deal with Owl and Primate.Stephane/Slingshot.

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Kairos:
If we can make it to that area, I'll try to run interference for Slingshot or anyone else wanting to attack Pachyderm by getting in his face and annoying him but evading (per game rules as well as in-character actions) and keeping his mind OFF of what he's supposed to be doing. If he seems to be more focused than that, I'll attack Owl directly.If possible, I'll take the heavy energy rifle with me.

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GM Replies:
OOC: Inhuman: A water orb with a 9 foot diameter (which is Pachyderm's height) requires more than the 88 gallons that Inhuman can control.A round swimming pool with a 9' diameter and only a 4' depth needs almost 2000 gallons to fill. See here: http://www.wikihow.com/Calculate-Swimming-Pool-Volume,-Gallons

Kairos: Movement on the same level is less restricted. So you can move from your location in auxiliary security to Hotsleep (both are on Level 5) and still have an "attack" or evasion when you arrive. You can bring the energy rifle.(Seth, Sentinel tried to move from crater edge to aux. sec. to Hotsleep in one action which is why he couldn't make it)

Slingy: With communications out, you're unaware of the Owl and what's going on in Hotsleep. But you were planning to go to Hotsleep next anyway. So once you get there, you'll see the situation and can react as per your orders. Minor difference, but just want to be clear.Slingshotting Pachy out of Hotsleep will require sending him through solid rock, otherwise you'll have to bring him back to the bottom of the impact crater to get a clear shot out of CHESS Castle. Does that make sense?
Best,Jeff

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Slingshot:
Sorry, I didn't mean to metagame. That was my plan all along. My point is that I wouldn't let Owl/Primate or whatever I would see once I'm there deter me from getting Pachy out of there and in less problematic situation and where I can get some help handling him (hopefully).Then base of the crater it is. Hopefully it won't hurt (me) too much.

------------------------------------

Kairos:
OK...Kairos will take the energy rifle and move to the Hotsleep area.

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Sentinel:
Unless subsequent postings reveal additional data, there are Kirk's actions. (I'm thinking I might be the last left and want to be sure you've got things in case you want to speed up publication date again).Kirk still wants his energy readings of the area. I haven't given up on the notion that Owl has some additional means of control or communication with Pachyderm even though he is present with him`. Also I'd like to know if he's attached anything to Primate to help him or counter the effects of the Hotsleep... and getting an idea of energy devices on the Owl might help prepare for surprises or give other ways to counter the villains.

Kirk will orally share his discoveries with teammates so all can benefit if he learns anything useful.I'm hoping that Kirk would have some pluses in dealing with his 'cool head' role on encountering Pachyderm since he has prepared himself and with his shields at 100% and having evaded before going into battle, he is pretty much invulnerable to even Pachyderm's first attack that makes contact. (Not that I want to mess myself up here, and I know that it goes back the 'rules', but the 'cool head' role would probably be more appropriate for Kirk after he takes a thirty to forty point smash from Pachyderm and his shields have a decent percentage of failing him - I know that's when I'll be concerned for him).

Unless Kirk's energy scan reveals something that would make another move a better choice, he will simply look to pummel Primate while he is still groggy and recovering from being awaked from the Hotsleep. In addition, since Kirk will have the 'layout' of the room from his energy scan prior to entering, he should be able to slam Primate (extending and retracting his construct) before he or the Owl even realize he has entered the room.It sounded from your description there was no way to try to knock Primate down and reactivate the Hotsleep chamber; if I misunderstood and somehow that would be possible then that would be a good option to try to take him out of the battle here.

FYI, on Kirk not reaching the room on the last turn, I thought it would be a long shot Kirk going with the first team, checking for danger, and making it back to the other team for an action unless they had encountered the villains before they made it to Primate. That was my only hope for that (per Kirk's last posting), so I had no argument on that end of things.If I missed anything that I need to respond to or need to explain anything further, let me know.
Viva Vanguard!
Seth

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Symbiote:
OOC: If I understand the situation, Symbiote is outside the hotsleep area, away from the pods and the villains.

(IC: Determined to keep the Elephantine Evildoer from smashing open any further hotsleep beds, Symbiote determines to lure him away from them. He throws a long-distance punch at Pachyderm's face, determined to enrage the creature into charging away from the sarcophagi (and hopefully away from any influence the Owl has over him) as much as to do any damage. "C'mon, you gruesome sonofabitch!" Hal crows, dropping his college professor persona and borrowing some of his cop father's blue-collar bravado. "You're so ugly you could throw a boomerang and it wouldn't come back to you. Let's go, moron! Show me what you really got!")

OOC: Hal will try to evade Pachy's charge if he has the time....if not, so be it. He'll also try to help Slingy with his slingshot maneuver if Slingy arrives in time. If he's away from the hotsleep beds and if things look grim enough next turn Hal may have no choice but to absorb Pachy's powers "again for the first time." Aren't you guys looking forward to that?

Oh, and speaking of real world comics: Anybody with any affection for The Flash, particularly Barry Allen, should pick up "The Flash: Rebirth." I wasn't wild about the idea of bringing Barry back but this first issue is handled so well it really makes me glad they did.

And particularly to Harold, as well as anybody else who has an interest in the character: They're launching another "Warlord" series, with art by none other than Mike Grell. Ah, those fantasy women in the skimpy bikini-like outfits....

------------------------------------

OOC GM Replies:

Greg, I think Seth likes the Flash a little.


Slingy wrote: Sorry, I didn't mean to metagame.

GM: I had to look that one up. Unlike “shit disturber”, “metagame” isn’t Canadian slang:
'Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. In simple terms, using out-of-game information, or resources, to affect one's in-game decisions.'

GM Again: Understood, Stephane. (now that I looked it up)
What other new-fangled language is there for breaches in gaming etiquette?
When I was a young'un we had Point-Grubber, Rules Lawyer, Cheater, and Killer DM (or GM).
In fact, they were our regular Friday night group. ;)

Best,
Jeff

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Symbiote:
OOC: Cheater...heh...I wasn't involved in the particular campaign, but Harold can tell you the King of All Cheater stories.

"Yeah, we'll pry all the gems out of the statute...except for that last one on the right. Yes, I know, every other room in the dungeon we've scoured clean, but we'll just leave that one alone. 'Scuse me, gotta go to the restroom."

(Ducks out of the room to consult his own copy of the module again).

------------------------------------

Slingshot:
OOC: I can't just dole out all the juicy terminology in one fell swoop! You'll have to wait and enjoy these pearls of wisdom as they come, unbidden.;)In otherwords, I can't come up with another.

PS: Well, there's Munchkin, but I think you know that one.

------------------------------------

GM:
OOC: I've mostly gamed in a tiny, isolated, inbred genepool of gamers, so
I never had much contact with the world of gamers at large, or its subculture.
It felt like we bought our rulebooks from 1981-1984 and never bought a new game system again.
So, here's 'Munchkin' on wiki:
'In gaming, a Munchkin is a player who plays what is intended to be a non-competitive game (usually a role-playing game) in an aggressively competitive manner. A munchkin seeks within the context of the game to amass the greatest power, score the most "kills," and grab the most loot, no matter how deleterious their actions are to role-playing, the storyline, fairness, logic, or the other players' fun. The term is used almost exclusively as a pejorative and frequently is used in reference to powergamers and to immature players in general...
Munchkins are infamous for various degrees of cheating, willfully misinterpreting rules that work against them while loudly proclaiming ones that work in their favor. As a matter of course they selectively obey the letter of rules while perverting the spirit blatantly...
Munchkins are often accused of roll-playing, a pun on 'role' that notes how munchkins are often more concerned with the numbers and die rolls than with the roles that they play.'

Any more pearls of wisdom, unbidden or otherwise?

------------------------------------

Sentinel:
OOC: As Jeff said, I like Flash 'just a little' . He's my number two hero (after GL natch).

If it was just about any other creative team I'd have been freaking out with Barry coming back, but after what they did bringing Hal back in all his glory and then some, and undoing the horror that was done upon him, they have to have an easier job with Barry.

My biggest concern is that Barry died perhaps as the greatest hero of all time (his death 'took' for 25 years or so!) He was also the ultimate 'good' good guy. Two tough things to give up. His sacrifice was actually a 'well done' death, and stood the test of time. Although I'm happy to have Barry back, its sad that20sacrifice will somehow be nullified. But I guess, he 'as good as' gave up his life that way. I'm also concerned how they will evolve his 'ultimate good guy' character.

But I think they will make it some good reading, and from you said, they are off to a good start, so I'm glad.

And unfortunately, they haven't been able to write a good Wally story for some time now, and the Bart/Flash run was no great shakes either.

Hopefully the first issue will be in my new comic box currently on its way; if it missed it, then I have to wait another month to read it.

On the Warlord, I actually did order this series (past on the previous version a few years ago). I've been cutting back on ordering anything new since I'm behind in reading, but thought it would be worth checking out. I believe Grell will be writing and doing the covers, but the interior will be by other artists (bummer). I wish they could get Grell to do some GL stuff again art wise too.

My role-playing subculture is even more limited than Jeff's having joined 'their' group just as high school ended. Jeff ran some fantastic campaigns while we were in college but that was with a more limited group of players and with the limits of college time and work. Although I missed their 'heyday' of the original Freedom Force,=2 0I couldn't imagine those adventures themselves and the role-playing of the characters being better than what I enjoyed during the college years with them. It was great inventive stuff. I'm grateful for the time and games we shared and have nothing but great memories from it. I haven't checked out any of the current role-playing stuff online and doubt I would even if Jeff decided to end our campaign at some point. I'm glad that he networked and did get the rest of you to come onboard, its been fun. I just wish that some of our other 'old friends' had the circumstance to have a share in this game too.

Best,
Seth

------------------------------------

GM:
OOC: I've never been attracted to any particular superhero. I'm usually sucked in by the writer/artist team. But the Flash did have a good
Rogue's gallery (Captain Cold, Mirror Master, Grodd)

Worst death and resurrection of a hero, thereby wiping out all the pathos of the original death, is still Phoenix / Jean Grey to me.
I see Batman is dead now.

Re: the old gang of players: Thanks. If you look at who's still playing this superhero campaign from the old gang, it's the guys who collect superhero comics. Coincidence?
Anyway, these new guys ain't too shabby. ;)

------------------------------------

Slingshot:
OOC: Well, I always liked Thing. Don't ask me why. I have to say I've been a Marvel more than DC fan.Usually liked certain comics according to storylines usually. I really liked Flash during the early 90's as well as the Hulk. Capt. Am also during those years. Thor during the Simonson years.

------------------------------------

GM:
OOC: Harold, Sounds like you need to throw that cheater out of your game already.

------------------------------------

Kairos:
OOC: His blatant cheating was years ago and I haven't caught him cheating on dice rolls for a long time but to know that I have to watch is irritating. My gaming group is composed of people who have known one another for 20+ years and it's not as simple as throwing out a random guy off the street. What's actually going to be fun is that I'm about to be a player again in a pen and paper game, either run by Greg or another of the group, and I will have fun calling the guy on things if I see him cheat. I can't tolerate it. While it's difficult for me to speak in the first person about playing much, the idea (to me) is to build the character fairly and abide by the rules of that particular campaign, not to cheat and increase ability scores or add money because you've "lost" (whether truly or on purpose) your character sheet and are rebuilding "from memory" (faulty memory) or, even worse, because you're playing a canned module that takes a long time to run (in this case, the "Greyhawk Ruins") and you buy the module and keep it in the bathroom when gaming so that you can go there and read the encounter and use that knowledge unfairly. I think that the player thinks (or thought) that the game is a competition between him and the DM and it was about what he could get away with, not about playing the game. At this point in time, however, I have lost all tolerance for dishonesty. If I catch him cheating ever again, he's gone at least for that session. The humiliation will then keep him honest for a long time. Sometimes I wish that we didn't have a long personal history because dealing with him would be so much easier.

------------------------------------

Sentinel:
Nowadays, when choosing new stuff to read it is more driven by the creative team and in particular, the writer. But I still have a soft spot for Green Lantern, Flash, and then the silver and golden age characters. On the Marvel end, back in grade school, the only Marvel characters that drew me was the Fantastic Four, and for me also it was led by the Thing. (and part of the reason Kirk has a soft spot for Sgt Stone). Ben was the 'every man' and to balance out Hal's 'if you believe strong enough you can do anything', was Ben's 'never give up, never surrender.' (ok, that's Galaxy Quest, but Ben lived it first) I can still remember a page from FF Annual #3 and can still quote his lines from it as by sheer will and 'never surrendering' he battled an incarnation of the Four Horseman (I think it was pestilence). If that page of original art ever comes up on eBay, I'd bid big bucks. Back then my friend, Steve was all Marvel (Spiderman was his favorite, just like you Tony) and we read each other's issues.

The Flash Rogue's have been utilized in recent years and have been more interesting in the stories than the Flash in my opinion.I don't follow Batman regularly and skipped the whole recent storyline. I'm not much for killing and replacing the hero in general. I think he died in Final Crisis fighting Darkseid (per some prior emails, it seems nobody is quite sure exactly what happened there), but also thought that he 'went missing' in the Batman issues in a different way (I thought I'd read that somewhere)... didn't care enough about any of it to find out. The only Batman stuff I'd been reading were the Detective Comics issues written by Paul Dini and they were more self-contained (imagine that!)

And I guess your right, it's not a coincidence that the super-hero comic collectors are still playing ... its a part of us, and I for one, am glad about it.
Seth

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Symbiote:
OOC: I think...THINK...that Bruce Wayne is not actually dead, he just got thrown back into prehistoric times. Everybody else thinks he's dead but he's in a cave back in the time of Andro the Cave Boy, doing chalk drawings of his and other superhero emblems.

No, really. That's what I got out of it, though to be perfectly honest I may not have understood the damn thing.

Grant Morrison should have his artistic license revoked.

I bought from both companies up through, say, junior high., Then I turned into a strict Marvel Zombie (and I use that term with great affection) through high school and early college with Spidey, Captain America and the X-Men being favorites. I stopped buying for the most part in my freshman year of college then picked it up again after graduation with my favorite grade school series, The Legion of Superheroes. I may have mentioned my obsession with the Legion a time or 12, the early '80s Great Darkness Saga and theLSH/LSV war being my favorite period for them. I loved the Watchmen, Dark Knight and Sandman, my own personal Holy Trinity of Comicdom.

In the early '90s I stopped buying for timing/financial reasons (which is perhaps just as well, I hear I missed a lot of utter crap). Picked it up again in 2005. These days Green Lantern is probably my single favorite character, the Legion is still my favorite team (PRE-ZERO HOUR Legion, thank you very much) though I'll read pretty much anything by Gail Simone. Geoff Johns is becoming a favorite as well. Over at Marvel I read Hulk and Thor.

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Lightning Strike:
OOC: Thank goodness that after 27 years Jeff still hasn't caught on to my blatant cheating. Of course given how thoroughly I read the rules I probably wouldn't know if I was cheating anyway. I guess there is a term for someone who owns all of the rulebooks but then keeps them in unread condition.

Anyway, I do have a rules/situation question for Jeff. Given that
Strike is now on the ship away from the rest of the group, should I post to Jeff only or everyone. I don't want to tempt anyone to act on information that their character doesn't actually know.

Take care all,
Tony

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GM:
OOC: Tony, you can post publicly.
Tony wrote: "I guess there is a term for someone who owns all of the rulebooks but then keeps them in unread condition."

Yeah, 'collector.'

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Sentinel:
OOC: Now that you mention it (I'd forgotten), yes I did think at the end of the Final Crisis Batman was tossed back to prehistoric times. How that ties in to a long-running multi-comic story-line in the Batman books is beyond me.

I was impressed with Morrison when he did Animal Man. I jumped off following him in his Doom Patrol run and I've been mostly unimpressed with his other stuff (that I can recall).I loved the Legion up and through the Darkness Saga. I pretty much jumped off after it was over and they rebooted the book with the 'darkened version'. I may have read some of them back then, but remember the Darkness Saga or shortly after it being the end of the good stuff for me. I simply don't remember much of the stories after that time. I collected them and enjoyed them from around Superboy and the Legion in the 211+ range onward. (Great Grell art back then)

I think Stephane commented on Simonson's Thor run; that was also good stuff and about the only time I regularly read and enjoyed Thor. If you liked that, you should try his stint on Orion a few years back. He had respect for Kirby's third world stuff and actually developed it as opposed to the nonsense that Morrison spouted. Plus his unique style has a sense of power to it, just like Kirby's work. (I'm not saying its like Kirby, because its not, just that both have artists have a unique sense of power in their artistic style).

I was fortunate enough to manage a comic store from the end of high school through just after college and thus got to read pretty much everything during that time from DC, Marvel, and the independents ... also got to help other people to pick up on the good stuff they might have passed on. It was great times.

During that time I read all of Marvel and DCs output. And the independents (I particularly liked Jon Sable, Badger, and Nexus).

I was big on Dark Knight, Watchmen, and Sandman too. They were all top sellers and I ordered very heavy on Dark Knight and promoted it - although once it came out, it became a phenomenon on its own power.

Johns is probably my favorite from the current writers along with James Robinson (from his Starman run). I also pick up most of Gail Simone's stuff. And I still like Peter David and Mark Waid (although some has been quite as strong as prior years) and others. (Spoiler warning)

Seth

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GM:
OOC: I'll read:
Anything Kirby did in the 60's. Especially Thor, Fantastic Four, Cap in TOS.
Gene Colan on Iron Man
Steranko's Nick Fury
Buscema's Silver Surfer
Simonsen's Thor
Ditko and Romita Sr. on Spidey
The Avengers during the period they had Wonder Man and the Beast.
Claremont, Byrne, Austin on X-Men
Miller's Daredevil
Dark Knight
Watchmen
Miller and Sinkewicz on Elektra
Grell on the Legion
Alan Moore's V for Vendetta, Swamp Thing, Miracleman and his few issues of Superman

Newer stuff:
Hellboy when Mignola was still drawing it
Jack Staff, which appears to be finished
The Goon!
Chris Ware's stuff
Ron Garney's run on Cap

Looks like I'll have to check out the Secret Six.

------------------------------------

Lightning Strike:
Hi all,
Better late than never. Here is Strike's action.

Once aboard and inside the Owl's ship, Strike worked quickly to take control of the ship's systems. His goal was to take over the navigation system first and then move on to the weapons system. Once Strike has control of both he will attempt to use the ship to attack the escaping villains and prevent as many as possible from getting away. If the ship has a viewing system he will use that to observe the surroundings. He will target whoever is trying to get away but will keep a lookout for Pachyderm. Should he exit the complex, Strike will crash the ship into him as done in the past. Hopefully this will take care of both Pachyderm and Primate.

Short and sweet. Hopefully the game can move now,

Take care,
Tony

Friday, April 3, 2009

Vanguard: Issue 84: A New Dawn.


It was a long flight home across the vast night of the Atlantic Ocean.
For 17 hours, Vanguard slept, healed and weighed what had been gained and lost.

New York was still smoldering as the Manta Craft approached her airspace at dawn. There, the ape that had once been the Primate was taken into CHESS custody.

The global phenomenon was over. The Animal Revolution had stopped as suddenly as it began. Governments moved to regain control over their populations and rioting and looting ceased.

Then they looked to the dead and injured: there may have been a million lives lost worldwide.
Nathan Lamb was among them; the CHESS Knight died in action. Rook Jen Christensen’s two children were murdered by their family dog before her husband could kill it with a steak knife. Sgt. Stone, Detective Hank Archer and CHESS scientist Shelley Harper survived the event with injuries. The aged Doc Rocket had suffered a stroke that was only detected after the event. He was rushed to intensive care.

The networks were broadcasting again. Information about the CHESS Castle jailbreak had been leaked to the public by anonymous whistleblowers. When it was learned that an Extranormal was behind the global attack, a European criminal that escaped from a secret prison inside the US, the outrage was massive and unprecedented.

Everyone on Earth had been affected by the three day event. Everyone on Earth knew someone who had died. Everyone on Earth had been shown a glimpse of the end of the world.

If the S’Korian Invasion of Earth was this world’s USS Cole, then the Animal Revolution was its 9/11. (Neither event took place in this universe. Al Qaeda was destroyed by the Soviet Super Soldiers in Afghanistan in the 1980’s. And the Freedom Force stopped a Saudi hijacking attempt in 2001.)
In this analogy, extranormals were the terrorists.

The world demanded those responsible. They demanded the Primate. When it was revealed that he could not stand trial for his crimes against humanity, that he would never face justice, outrage exploded.

Over the coming weeks, it was clear that Earth had changed. With a unified cry of “never again,” every government on Earth was furiously preparing new legislation on extranormals. Congressmen were announcing a full investigation of CHESS and CHESS Castle. Rumors swirled that Director Grey will soon be forced to step down, and CHESS’s purpose re-examined.

Some elements within the press saw Extranormals as a threat that mankind cannot contain; the greatest threat known to Earth. Extranormal Control is the topic on every cable news network. “If their imprisonment cannot be guaranteed, there is only one solution left to ensure the survival of the human race!” opined more than one talking head.

In time, Jenn Christensen comes forward. Wracked with grief over the loss of her children, she tells the press everything she saw when she was with Vanguard, including the existence of a government employed Extranormal AniMan who was working with the Primate himself: Inhuman!

Maas Biolabs, the corporation that invented “Hotsleep,” goes bankrupt and its CEO is arrested to face criminal charges for the negligent homicide of one million people!
When it’s discovered that the CEO’s nephew is the Extranormal, Hip Hop, hysteria kicks into overdrive, triggering inquiries into members of Congress and the Administration who are, or have relatives who are, Extranormals.

Silas Caine (who himself had been attacked by warrantless government-backed Extranormals in his own offices!) becomes a powerful voice for the Extranormal Control movement.
“They said they would protect us. It’s now clear to all that Extranormals cannot or will not protect humanity from other Extranormals. Well I say, Earth is for the human race!”
His business interests were (oddly enough) perfectly poised to capitalize on the new demand for technologies to monitor, contain and neutralize Extranormal threats. (imagine this universe’s Halliburton)

His arrival to the limelight has many whispering that he should run for public office to help with the Extranormal Issue. He consistently refuses to speak about that and about CHESS’s stalled investigation into his activities. “I don’t know why they were persecuting me with unsubstantiated charges. But I think we’re beginning to see what CHESS is really about.
“Extranormals have long placed themselves above the law and above humanity. I for one will not stand for it. They are far too dangerous for the public’s good, as this tragedy has sadly revealed!”
CHESS attempts to control the PR battle are hamstrung by pre-existing divisions within the organization, mass defections and chronic leaks beyond Rook Christensen.

Voices in defense of Extranormals are few and far between. Those politicians who do speak up are soon marked as “soft on Extranormals.”

Within a month, Director Grey is forced to resign and CHESS is torn apart. Agent Sam Drake, Shelley Harper and many others resign in Grey’s wake. Shortly after that, Doc Rocket passed away in the hospital, the final casualty of the Animal Revolution.


Then Vanguard opened their eyes.

Most of Vanguard had felt this sensation once before.
Oracle. Once again, Oracle had shown them what the future held in store. It had all been too real.
Vanguard had not traveled in time; they had seen a vision of the future and experienced it as if it had been real. The vision had taken 10 seconds to show them weeks of the future.

They were still in the Manta Craft, moving fast. It was piloted by Larry Manetti, the CHESS Rook who had flown jets for the Freedom Force. ZVROOOOOOM!
Sam Drake was there. “Near as we can tell, something came out of orbit and struck the prison. Registered a 5 on the Richter scale. Generators could be out. After the initial mayday, we heard men screaming. Then we lost all contact.”
Unlike all of Vanguard, neither Manetti nor Drake was experiencing déjà vu.

Sentinel detected an extranormal within his range. Manetti’s radio crackled to life. “This is Oracle of AEGIS offering assistance.” The AEGIS Pegasus was off the Manta Craft’s starboard wing.

“Accepted with thanks, AEGIS,” said Sam Drake. Through the front windscreen, Vanguard saw a plume of black smoke rising in the distance. Stormclouds too.
Sam Drake continued. “There are just under 300 extranormals housed there. 50 prison personnel including four CHESS Knights… no contact from them either. We’ve called for backup. Jets are scrambling.”
Ajay patched in and transmitted prison schematics. Vanguard had seconds to scan them. Ajay said: “From the exterior, CHESS Castle looks like a normal prison to protect its location. Humans are kept in the buildings above ground. Extranormals in the maximum security facility underground.”

The Manta Craft was in the black smoke now. Rain came down hard. Wind. Lightning. Thunder.
“Where do you want me to put this thing?!” yelled Larry Manetti. Prison yard sirens were audible. Men shouting. A loud explosion boomed. The sound of buildings collapsing, or maybe walls?
The ships broke from the smoke on a pass over and got a visual. It was bad. The building that gave access to the underground prison was broken open like a fatal head wound. Men bled out. Dozens were visible with more coming, all in orange jumpsuits. They raced across the yard. Some were flying. There were two CHESS Knights down.
The impact crater was on the generators! They were the burning smoke plume. The access building burned too. Through the Manta Craft’s cameras, from the CHESS Omni-Carrier, Ajay started identifying super-villains. Out of their costumes, he could only ID half:
“That fast one has got to be Accelerator. He can transfer velocity with a touch!
Elemento, that two time loser! He’s flying out! (OOC: An old Intercrime hack. Controls fire, ice and the elements!)
Jeez, Crab Man has mutated again! (OOC: From the Sinister Sea Squadron, former teammate of the Octopus)
There’s Jellyfish! (OOC: Also from the Sinister Sea Squadron; all taken down by the Freedom Force in the ‘80s)
The Hyena is loose dammit. (From Homicide for Hire)
Smog! (The anti-eco-terrorist whom Black Bat sided with before he was “destroyed.”)
That one is Mother Russia. (Imprisoned for 20 years after the Soviet Super Soldiers tried to kidnap Polar Bear!)
Dr. Chiropterus, Figment, Triceratops, I can’t keep up!!”
The fear of seeing so many powerful supervillains rampaging forth was barely quelled by Kairos’ powers.
Drake noted the tremor of fear that rippled through Vanguard. Or maybe it was something else?
“Pull yourselves together,” he said, checking his pistols. “You’re superheroes, remember?”

The jailbreak hadn’t occurred! Nor the Animal Revolution. The million dead were still alive. Babies had not been eaten alive in their cribs. Doc Rocket was not dead. …Yet.

Vanguard had seen everything that would soon transpire. They knew that Ratman and others would soon emerge from the broken building. And that in 30 seconds, the Pachyderm would leap up from the smoking crater with the Primate into the waiting saucer craft.

Vanguard knew everything. They also knew what crimes some in their number had committed. Crimes that could only now be punished by the heroes of Vanguard, if they were to be punished at all.
For they were now the only ones who knew. A dark secret at the center of their team. Would it bind Vanguard closer or tear them apart?

“What the hell are you waiting for?!” yelled Sam Drake over the rain and the wind and the thunder.

OOC: Actions?Current condition: Everyone is in top condition, save the cost of having activated their defenses.

The cover of this issue reads: A hoax! A dream! An imaginary story! You still love me, right?

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Symbiote:
Jeff you magnificent bastard!!!

OK, some things I think we've learned from all this...

1) Upon completion of mission, we all insist Doc have a full cardiovascular checkup.

2) Helena Christiansen is to be trusted with nothing.

3) Priority one, above all else...STOP. PACHYDERM.

Ideas? Do we go down the hole or go after the saucer we know is coming? Ideas people, ideas!

Oh, also....what about leveling up?

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Kairos:
We need to forget about the scene below us and get to the saucer. We can't let Primate get away.Some options to consider:1. LS takes over the saucer's control circuits but remains undetected and then slams the saucer into the ground as soon as Primate is on board.2. We just destroy the saucer as it stands (does our craft have weaponry?) and fight Primate here.We need to get Primate and Pachyderm away from the prison, though, because we certainly don't want them to destroy Hotsleep modules out of spite or have them get damaged in a general combat.At this point, I guess it was Pachyderm that came out of the sky and not a meteor or anything else...?Hard-line heroics be damned on this one...we KNOW that lots of people will die if we don't take care of this here and now.Jeff: Does Kairos have any chance of flying the Manta craft if need be?
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Forester:
Forester's willpower defense protects him from telepathic communication. He's been meditating consistently. And he did not let Oracle intentionally into his mind (the way he once let Venus into his mind.)

If he cannot trust his own senses, and his own defenses, trying to outsmart the universe and "do over" the last set of events is a futile point.

Perhaps the team really is dead, and stuck in some type of perpetual purgatory. Like Sisyphus, they may be trapped to push the same metaphorical bolder up the same metaphorical hill. He's not going to play that game.

Forester takes a deep breath

He takes a normal arrow from his quiver, breaks in half and drops it on the ground.

He begins counting to four ... again and again ...

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Lightning Strike:
I am for not letting Primate get anywhere near the saucer ship so therefore Strike is planning on letting subtlety be damned. Assuming this is not some infinite loop that Vanguard is stuck in (as Forester seems to suggest).

Therefore Strike will tell Drake to aim the ships radar into the vicinity where we know the saucer craft will be and Strike will turn into electrical form and then use the radar array to beam to the ship. Once on the ship Strike will do the following actions:
Disable the ships navigational controls, preventing them from getting away.
Overload the engines or set the self destruct, whichever caused it to explode the last time.
Prevent the ships occupants from disabling the self destruct.
That's all for now. Subsequent posts based on everyone else's actions.

I am curious if this means we all don't advance levels as this all never actually happened. That means Sentinel never got to act like a weasely politician. Darn!!!

Take care,
Tony

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Slingshot:
Holy Crap! Time Control/Precognition is a nasty power in the hands of a GM. No wonder Primate went nuts. (Now I've got to say you've been playing this quite nicely).I agree.. Letting Primate out is not an option. There are two ways of doing this.1) Primate cannot leave the complex (we have 3 rounds to do so) and it means dealing with Pachyderm 2) We disable the saucer.I'm for option 1. The reason is that if we let Pachyderm out, even if we manage to take out the saucer, we will have to still deal with Pachyderm, else he'll just jump away. I'd say we just go in and pound the living daylights out of him. We might want to leave one or two outside to help with the escapees, but most of us should go down and deal with him there.Stephane

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Inhuman:
OOC: Everyone. I totally Disagree with: "Vanguard knew everything. They also knew what crimes some in their number had committed. Crimes that could only now be punished by the heroes of Vanguard," In essence we 'imagined' we would have committed 'crimes' if we had been put in certain situations. Until those events truly occur and we Choose the same events that lead to those 'crimes' then we are not guilty. If the events did not occur then there were no crimes. Sorry, Jeff, you can't have cake in a dream and eat it too. :)After seeing Oracles Powers in action, this explains two things 1. why Primate turned. This flipping stuff would piss off any animan. :)2. Since 20 XP laden issues did not occur then either AEGIS was the most powerful group on the planet... or they were the most frustrated group of players ever. Possibly Both. Nice reset BTW. ;)

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GM Replies:
OOC: First of all, let me thank you all for your infinite patience! I sincerely apologize. Never thought the adventure would take this long.
Inhuman wrote: In essence we 'imagined' we would have committed 'crimes' if we had been put in certain situations.Until those events truly occur and we Choose the same events that lead to those 'crimes' then we are not guilty.
GM Reply: Surely it's one for the prophets. Or for Vanguard. I'll trust those great heroes to sort out these matters as they best see fit. :)
Symbiote wrote: What about levelling?
GM Reply: None of you have levelled yet.
Lightning Strike wrote: I am curious if this means we all don't advance levels as this all never actually happened.
GM Reply: There are limits even to my cruelty. :)
Kairos wrote: Does Kairos have any chance of flying the Manta craft if need be?
GM Reply: He has no pilot skills, but a Luck Point will help the Agent of Fate in this scenario. The Manta Craft has air to air missiles, but does not detect the "cloaked" saucer ship on radar. Of course you all know where it will soon be. Also, Elemento's storm made it rough for even Manetti to stay near the prison for long.
Forester wrote: Forester's willpower defense protects him from telepathic communication. He's been meditating consistently. And he did not let Oracle intentionally into his mind (the way he once let Venus into his mind.)
If he cannot trust his own senses, and his own defenses, trying to outsmart the universe and "do over" the last set of events is a futile point.
GM Reply: Ruleswise, no defense is perfect (If you have Adaptation and are attacked by Flame Powers by someone who has a +4 accuracy, and he rolls a 2, you are hit)
Furthermore, the power you've experienced from Oracle is a Mutant Power that is a suped up Psionic Illusion, tied to her temporal powers. To quote chapter and verse on a regular Psionic Illusion:"Telepathy, Cosmic Awareness, etc. will all fail to detect that the illusion is not real.Player characters dealing with illusions must find out for themselves that it's not real, based on the information supplied by the GM."
The biggest clue was the non-death of Vanguard at the AEGIS Spire. If that was possible, then how could you ever know what reality you were in? Character wise, I can certainly see how the Zen philosophical Forester could react this way to this reality bending, mind twisting horror. :)
Thanks again everyone.
Best,
Jeff

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Sentinel:
So I see "A New Dawn!" and think, that sounds so optimistic. How could this bad series of events turn around. And I read the issue and say, "so much for optimism", and then I read about Nathan Lamb and I was grieved (I needed to check, but I think Nathan was the Knight who went against protocol and trusted him at the end of the Swastika bomb threat) and then I read about Doc and I thought , "you bastard."Then it was Oracle and I thought about my +7 end and I thought "you bastard" We need to reread the issues so we don't miss anything important before we take action which I haven't done yet, but from memory here are my initial thoughts:(1) I agree that Primate must be contained and stopped here.
(2) The saucer must be dealt with now. Given the lack of firepower we have with our two crafts (Chess/Aegis), could we possibly take over the saucer and use its firepower to quell the prison break and against Primate rather than just destroy it or disable it? Does Inhuman know about its offensive capabilities?
(3) Kairos and I helped get the generators or some sort of power back on line. After the break we found out how much time before the Hot Sleep had thawed. We have to factor that into our plans - also Strike had powered up things using his power. We need to know our time frame on that stuff.
(4) Primate was tough to take down with all of us taking shots at him as gorillas, Pacyderm is impossible. We have his stats from when Symbiote copied him. We have to get Pacyderm away from the Hot Sleep area to that he doesn't accidentally release those prisoners, but there is no way we can contain him while being distracted by everything else by force.Given Pacyderm's weakness is his intelligence, can we figure a way to trick him or possibly turn him against Primate? Inhuman might know a little more about their relationship to help this. Does Oracle have any offensive capabilities regarding her powers? Can she put someone in a vision and 'take them out the fight?" If so, given Pacyderm's intelligence, perhaps that is how we neutralize him.
(5) Remember that Primate has a back-up plan involving the prison itself. Vanguard doesn't know that, but would be smart enough to assume it (Jeff mentioned it OOC after the break-out was played out the first time around).Seth

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Slingshot:
Re: Nathan Lamb: Yeah. He was the one that had backed off on attacking me during the bomb threat (I sought him out to thank him). My first thought was to go to his funeral and to pay my condolences.. I kept reading and got more and more depressed.

Symbiote! You can still lose that Charisma point! Quick! Copy Pachyderm's powers!

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Symbiote:
Yeah, thanks heaps.

Actually, Harold and I talked about it last night, it might be an option. Jeff, clarify for me....CHESS Castle is in the middle of nowhere, right? If Pachy gets out with Primate but we bring down the saucer (more on that in a moment) he'll presumably try to bound away, Hulk-style. At that point the best thing might be for me to go ahead and copy his powers after he gets clear of the prison and duke it out with him, if there's not much around to damage. Either I'll beat him and then revert back to normal after ten minutes or he'll beat me but I'll have whittled him down enough that the rest of you will have a chance of taking him out. I'd much prefer, however, that Sentinel do the airtight-bubble-around-his-head trick we discussed after the FIRST TIME I copied his powers.

I think Harold's idea of having Lightning Strike "broadcast" himself over to the saucer and crash landing it is an excellent one, BTW. I'll have more after I think it over a bit.

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GM Replies 2!
Sentinel wrote: Does Oracle have any offensive capabilities regarding her powers? Can she put someone in a vision and 'take them out the fight?"
GM Reply: I’ll assume this was an OOC question. You guys just saw weeks into the future in about 10 seconds. So used as a weapon, she would deeply distract and disorient a target for that long, but the target would then possess critical information about the future!(fyi, after she did this last time at AEGIS Spire, she seemed wiped out and detached.) I
nhuman wrote: In essence we 'imagined' we would have committed 'crimes' if we had been put in certain situations.
GM Reply: Actually the way the power works is that you are seeing the real future. It’s not an imagination of the future, it is the future. If everyone acted exactly as they did, it would roll out the same exact way. (!)
The benefit of this terrible power is of course, that you’ll use your knowledge of the future to alter it. There is no Time Loop paradox trap as no time travel has occurred. You’ve only SEEN the true future (which is why the poor players had to be kept in the dark so that they would behave normally. Apologies again.)
And Seth, Vanguard does remember the existence of a nuclear weapon failsafe that Lightning Strike discovers (discovered?) in the very near future. Sorry, things are getting very Dr. Manhattan right now.
Symbiote wrote: CHESS Castle is in the middle of nowhere, right?
GM Reply: Not quite. CHESS Castle is 30 miles north of New York City in a densely populated suburban county, hidden beneath Sing Sing Penitentiary in Ossining, New York. Secrecy of its location had been its best defense. The prisoners do not even know the prison’s location.But the prison walls are thick and high. The prison goes very deep. And there’s about a half mile of wooded, undeveloped land running east until you hit the town. To the west is the Hudson River, settled with homes on both banks.
Finally, James/Forester just let me know that he’s leaving the game again.
My latest dirty trick might have been the final straw.
I'm sorry guys. Didn’t want that to happen.
I’ll run Forester as an NPC until I can exit him properly.
Best,
Jeff

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Symbiote:
Just to clarify (and I'm not at a computer where I can check the Vanguard Vault, we can say Symbiote is asking this in-character to Inhuman): "In our...'other memories,' for lack of a better phrase.....you said Primate was in bad shape when Pachyderm pulled him out of that hotsleep bed, right? He was in a weakened state if not entirely comatose, correct?"

The answer will help us determine our next course. Things will go a little easier if we only have to fight Pachyderm.
Never thought I'd use the phrase "only have to fight Pachyderm" in a serious sentence, though.

Oh, regarding those "other memories." It'll be interesting if we one day discover all that actually happened on an alternate Earth. One where Vanguard turned evil, and we all grew goatees.

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Slingshot:
OOC:
Jeff, For what it's worth.. I don't consider this a "dirty trick". It was completely unexpected and surprising, but it has been an excellent story arc so far. And after this is dealt with, Slingshot will personally avoid Oracle like the plague.
Stephane

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GM Replies:
OOC:
Stephane wrote: For what it's worth.. I don't consider this a "dirty trick". It was completely unexpected and surprising, but it has been an excellent story arc so far. And after this is dealt with, Slingshot will personally avoid Oracle like the plague.

GM: She gets a lot of that.
And thanks.

Greg, Sentinel felt lousy coming out of Hotsleep, for a short spell any way.
Mirror Mirror universe, eh? Hmmmmm.
Seriously, Oracle does fear that everytime she uses this power she is inadvertantly spinning off alternate realities. She also fears that the new timeline could ultimately be worse than the old one. So she only uses it in end-of-the-world situations.
She'd be interesting to write comics for. Similar to Doc Manhattan's POV, but the opposite personality: she will/can change the timeline, and then carry the weight of the consequences.

Best,
Jeff

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Sentinel:
OOC: Hi everyone.
I'm going in order after work, so I don't know if this has been replied to at this point.

Problem with this is I don't think that he can't do this trick ala the Invisible Girl; can I do an 'invisible creation' - Jeff, please advise. I thought this came up sometime previously but can't remember where. (If I can I should be using that trick more often).

If not and he sees it, even an invisible glow, given his power level he could easily smash it before he suffocates... and if it doesn't work the first time, well, the Hulk can hold his breath a long time so I don't think I'd get a second shot. Also, likely Kirk would need to put most or all of his creation points into it, which means he would be defenseless against attacks. He would evade, but if he gets tagged he can't take much damage. I know if he gets out of Kirk's range, the creation evaporates, so Kirk would have to be prepared to keep with him in case he leaps. I'm not sure how it works with Kirk's animate creations if he goes unconscious ... if the would fade away or keep the last form as long as they are within his range --- Jeff would have to remind me if we worked that out.

And I had thought about the possibility of Symbiote copying Pacyderm's powers again assuming we got him out of the Hotsleep area too; although I didn't know if you'd be interested.

Seth

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Slingshot:
Ok people. I see a lot of different points of view in what we want to do.Can we start getting a consensus? There are a lot of goals that can be accomplished. There are a lot of ways to stop this.1) I'm partial to stopping it as soon as possible and possibly even before Pachyderm gets to Primate. So Primate stays in Hotsleep. 2) We should also drop the saucer since we don't want to get again.3) We'll need to get Doc to work on his disruptor ASAP. I don't know if he can work on it from where he is, because we need Primate to stop broadcasting. That will be the only thing that will save the Earth if he wakes up, nothing else.What are your thoughts?

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Symbiote:
Here's what I'm suggesting so far:

1) We fly in and Lightning Strike "transmits" himself to the saucer and crashes it. If he can't completely crash it at least disable as much as he can, especially the tractor beam.

2) In the meantime I'll copy Lightning Strike's powers instead of Slingshot's this time and I'll enter the prison electrical system to effect repairs, just as last time. If they're not already going I'll also activate the sprinklers, making sure Inhuman has plenty of water to work with.

3) Everybody else: GET DOWN THAT CRATER AND LOOK FOR PACHY/PRIMATE. We're going to have to cut loose a lot more super villains this time (and with our luck they'll probably all have world-beating plans just as bad as Primate's, and that'll be the next storyline), but I think we agree preventing the animal apocalypse is the priority. Unless actively engaged just let 'em go. Once the saucer is down and the power to the prison is restored Lightning Strike and I zap in to help.

4) For Pachyderm, I still think Sentinel's skintight suffocation bubble around the head is the best bet. If you can't make it invisible do the next best thing--make it opaque and black him out completely. He's not the smartest guy in the world, hopefully he'll think the lights have just gone out or somebody used a darkness power or something else, not necessarily jump to the conclusion that somebody just put an airtight opaque energy hood over his head. When somebody instantly loses their sight or a room suddenly, unexpectedly goes dark what's the first instinct? To extend your hands out to your side, making sure you have your balance and trying to feel for your surroundings. Hopefully by the time Pachy realizes something is up he'll already be passing out, especially if Slingshot wraps himself around his arms and everybody else is hitting him with arrows, chakram, lightning bolts, etc, etc.

5) Or, an alternate plan--Inhuman creates a globe of water around his head. He can claw at that all he wants, it's not going to do him any good.

With both four and five remember, timing would be the key--get the energy hood or the water globe over his head after he roars and empties his lungs of air.

6) If none of that works...well, I'm less than sanguine about absorbing his powers with a residential area close by, a nuclear bomb and a lot of other dangerous supervillains in puny hotsleep beds in the building, but as a last resort it might be the way to go.

7) If none of that works but the saucer is incapacitated I imagine he'll make his way to the surface and start bounding away. Not much to do but follow, though we can also alert CHESS to scramble a team of knights and rooks to go after the island sanctuary in the Congo. I assume Pachy is taking direct orders from the Owl, if the Owl is dead or unconscious he may just start jumping in a random direction, at least until Primate wakes up.

Other suggestions and ideas? Let's have a solid plan before we do this.

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Inhuman:
OOC: *calmly tosses another series of plans out the window* I swear Jeff, you keep this up and this is going to be my intro line for every response. J

IC: Inhuman snapped to as if awakening from a dream and nearly fell out of his chair.
He shook his head while dealing with Jenn Christensen ‘becoming’ Drake.

“All right guys we have swum this race once before, let’s hope we learned our lesson.”
“Sentinel, you want plans? I got plans.” Inhuman
“Larry, I need 300# of water, I’m picking it up ASAP it may change the Manta crafts responses, be ready. Hover closest to the crater during drop off, we need to stop the invasion of level 5.” “Sentinel, Kairos and I head down the rabbit hole. I will shield all of us. Our job is to keep Anything from escaping level 5 by darn well whatever means are necessary. Sentinel, hope is our most powerful weapon whether it is in our hands or in the hands of others. Kairos, if we run across guards, keep them fighting, you can use the square firepower rule the best with those guys. Try to stay close enough to provide support for each other, say within 50 feet (10”). Sentinel if I can I will shield you AND you constructions, the less often they get hit the longer they will last. Kairos I will shield you too. However my job will be far from easy, I have to nullify Pachyderm.” Inhuman looked over at Hal “ Hal, this may be a case where fighting fire with fire is not the best solution I’m going to try fighting that fire with water.”

“Someone, Give me two Booster shots! (OOC: I’m not injecting myself with them; I want them on hand though.)”

“Lightning Strike, keep us from getting nuked, burn out the wires if you have to.” “Everyone else? Yard containment. Symbiote? Get Crabmans powers and maybe Singularities if you can, if I understand how your plus Crabmans powers work see if you can’t keep him around and you can recharge your armor every time you play tag with him. In addition radio out what you know about the cure for the ‘ape cold’ and tell me what you can remember about the ‘Primate cure’ ” Inhuman snapped a look over at the last guy who had attacked him.
“Forester, take out Dr. Chiropterans’ again like you did the last time. As a last resort I’ll hitch a ride on the saucer again. This time, knowing what I know now? That sucker won’t leave the States if I can help it.”
Slingshot, you may be the guy to lead the round up, keep in mind where the mistakes were and check your target before you attack. .Whoever tries to deal with Elemento tell him that the giant saucer is a CHESS vehicle, if he attacks it they may either return fire or take damage from his attack, either way we win.

Inhuman’s attention snapped up a notch “You know what? Everything we change means we should expect different resistance from last time. How the hell did Pachyderm get Primate out without triggering anything or passing the guys who went down the hole?!? I guess The Owl is down here too.” Inhuman’s face looked grim as he realized he might have to fight someone who may have died protecting him!

“Agent Grey, I am asking you to activate the Emergency Broadcast System based upon Intel from Oracle, Primate may have powers to turn animals against man World Wide. We would be remiss if we did not alert the Military, the Government and the general populace to the dangers. Please broadcast the following message after you have altered it to fit other requirements we may have. “As of right now immediately lock yourselves and your family away any animals you may come in contact with as a precaution against a sudden attack by these creatures. Any animals wild or domesticated no matter how trusted or harmless appearing could be a source of danger in the immediate future until such time as this crisis passes.”
Inhuman paused “If you are reluctant to believe me then I ask you to contact Rook Jen Christensen and ask her if she is willing to bet her husband can kill their dog with a steak knife before it slays her two children, I will explain later. Contact the CDC & WHO and have them isolate their best anti-viral researchers just in case Primates ultimate plan doesn’t fall apart. If you have a satellite over the Congo have it zoom in on the following location (give Primates base location) we will be heading there next after we clean this up.”

“In addition I may be able to solicit help from some metahumans, if so, are you willing to pursue some reductions in sentencing for aiding in containment?”Inhuman pauses for scant moments (OOC: after Grey’s reply on Inhuman’s Intel) “Gentlemen, this is the times that try men’s souls, " Inhuman paused for a deep gulping breath "Ajay, Oracle, Drake, Larry I can’t tell anyone what to do. I will suggest however. Oracle, find and engage the saucer ship. If you were with us the whole way then you know their plans just became one very long list of things to go wrong. If you can take out the tractor beam when they open the iris on the bottom, or worst case block it before anyone gets too far up. Drake I guess you have your priorities, whoever you go with will try to cover you. Ajay, pull whatever you can get on The Owl, and send it directly to my communicator, if Oracle is right he and Simon Simian AKA the Primate are behind this. Larry, there might be a Saucer Ship approaching from above, work with Oracle to keep the prisoners off that ship! In addition announce over the loudspeakers that a Chess Emergency Saucer is coming to help quell the riots and will immediately begin sorting the prisoners for containment." Inhuman smiled a bleak smile “that may buy us some time. This may be your opportunity, Larry, to lie your heart out for the common good.”

“As A Final note: CHESS Agents? Vanguard thinks it knows what sort of crud is going to befall the planet unless we act upon information from Oracle. Try to trust us.”
“Vanguard, I don’t expect it to run exactly the same as last time but I will jump on it prepared for those eventualities” Inhuman paused his face contorting into a more gar like appearance “As weird as it sounds… try to keep close to the last set of actions . Unless there are other tactical suggestions, let’s get the heck over there and clean up this mess.”


OOC:
List of Movement:
#1 Looking for enough water through the sides of the ship to form several shields.
#2 Checking over Kairos and myself: does he still have the Silver sword and has my weight belt been switched?
#3 Leaving the Ship.

Action: Grabbing Water

If you want next round(s) generating shields
Moving to crater.
OOC/IC: Replies:
a. Jeff you magnificent bastard!!!

OK, some things I think we've learned from all this...

1) Upon completion of mission, we all insist Doc have a full cardiovascular checkup.

2) Helena Christiansen is to be trusted with nothing.

3) Priority one, above all else...STOP. PACHYDERM.

4) Ideas? Do we go down the hole or go after the saucer we know is coming? Ideas people, ideas!
-Greg Whitsell

a. I can guarantee I have the highest right to call Jeff a ‘bastard’. I can mathematically prove it. J I won’t but I will explain why later.
1. Agreed
2. see my plan for her
3. agreed
4. we don’t have the resources to all smack the ship and Pach and keep the prisoners in,
Contain the prisoners and stop Pach, we have a minute until the ship appears it is #3 on my list for a reason.


1. We need to forget about the scene below us and get to the saucer. We can't let Primate get away.2. LS takes over the saucer's control circuits but remains undetected and then slams the saucer into the ground as soon as Primate is on board.3. We just destroy the saucer as it stands (does our craft have weaponry?) and fight Primate here.4. We need to get Primate and Pachyderm away from the prison, though, because we certainly don't want them to destroy Hotsleep modules out of spite or have them get damaged in a general combat.5. At this point, I guess it was Pachyderm that came out of the sky and not a meteor or anything else...?6. Hard-line heroics be damned on this one...we KNOW that lots of people will die if we don't take care of this here and now.http://mail01.mail.com/scripts/mail/compose.mail?compose=1&.ob=25e3eadfbb8475cbc48335d787c2277e44733dc1&composeto=&composecc=&subject=&body=

1. we can’t. If we ignore the prison lots of good men and women will die, both inside and out. If the Nuke goes off everybody dies.
2. We need LS here to recharge the system until we can get it on line. Otherwise everybody dies.
3. I don’t think the Manta Craft can beat the saucer ship
4. I wish there was a way to guarantee this but I can’t. Good point. We also want them away from the nuke too.
5. Correct. But Pach did have to rest up afterwards, I don’t know why and I wasn’t able to follow up but I have a few ideas.
6. Agreed, but also why I started the EBS Now!


1) Primate cannot leave the complex (we have 3 rounds to do so) and it means dealing with Pachyderm 2) We disable the saucer.
-stephane.bonetti

1. I have a plan for Pach
2. See 2-3 below

1. Disable the ships navigational controls, preventing them from getting away.
2. Overload the engines or set the self destruct, whichever caused it to explode the last time.
3. Prevent the ships occupants from disabling the self destruct.
-Anthony R. Cramer

1. We need LS here to recharge the system until we can get it on line. Otherwise everybody dies. LS is the best choice for this.
2, 3. Actually, dump the coolant from both saucer systems &/or trigger attacks against some of the more powerful escapees.

A. I thought about my +7 end and I thought "you bastard" We need to reread the issues so we don't miss anything important before we take action which I haven't done yet, but from memory here are my initial thoughts:
(1) I agree that Primate must be contained and stopped here.
(2) The saucer must be dealt with now. Given the lack of firepower we have with our two crafts (Chess/Aegis), could we possibly take over the saucer and use its firepower to quell the prison break and against Primate rather than just destroy it or disable it? Does Inhuman know about its offensive capabilities?
(3) Kairos and I helped get the generators or some sort of power back on line. After the break we found out how much time before the Hot Sleep had thawed. We have to factor that into our plans - also Strike had powered up things using his power. We need to know our time frame on that stuff.
(4) Primate was tough to take down with all of us taking shots at him as gorillas, Pacyderm is impossible. We have his stats from when Symbiote copied him. We have to get Pacyderm away from the Hot Sleep area to that he doesn't accidentally release those prisoners, but there is no way we can contain him while being distracted by everything else by force.Given Pacyderm's weakness is his intelligence, can we figure a way to trick him or possibly turn him against Primate? Inhuman might know a little more about their relationship to help this. Does Oracle have any offensive capabilities regarding her powers? Can she put someone in a vision and 'take them out the fight?" If so, given Pacyderm's intelligence, perhaps that is how we neutralize him.
(5) Remember that Primate has a back-up plan involving the prison itself. Vanguard doesn't know that, but would be smart enough to assume it (Jeff mentioned it OOC after the break-out was played out the first time around).-Seth

A. see a. above J
1. Agreed
2. We have moments to spare and we may be able to trick others into doing our dirty work. It is Still #3 on the list.
3. not all that familiar with that, though Strike should have a booster shot with him to quickly recover from the incident. J
4. I won’t brutalize a slow child, but I have a plan.
5. I assume he will take whatever resources he has and build a decent plan from that. However as long as he believes that the Saucer is ok he will not fall back to that plan. Thus, the saucer should stay intact until the last possible moment.

Forester wrote: If that was possible, then how could you ever know what reality you were in?

It doesn’t matter what reality you are in, this or another. You should behave as you would, irregardless of truth or illusion for the only truth is found inside. We have been granted a real Gift by Oracles Powers.

Symbiote! You can still lose that Charisma point! Quick! Copy Pachyderm's powers!
stephane.bonetti
Nope, he’s away from Pach for the reasons outlined above.

Just to clarify (and I'm not at a computer where I can check the Vanguard Vault, we can say Symbiote is asking this in-character to Inhuman): "In our...'other memories,' for lack of a better phrase.....you said Primate was in bad shape when Pachyderm pulled him out of that hotsleep bed, right? He was in a weakened state if not entirely comatose, correct?"

The answer will help us determine our next course. Things will go a little easier if we only have to fight Pachyderm.
Never thought I'd use the phrase "only have to fight Pachyderm" in a serious sentence, though.

Oh, regarding those "other memories." It'll be interesting if we one day discover all that actually happened on an alternate Earth. One where Vanguard turned evil, and we all grew goatees.- Greg Whitsell

Inhuman doesn’t know the answer to this for certain. He suspects though that it is disorienting. Keep in mind though someone had to get Primate out without setting off alarms, I would be prepared for someone to accompany Pach, Perhaps the Owl?

Did I mention my wife makes me keep my Goatee?


For what it's worth.. I don't consider this a "dirty trick". It was completely unexpected and surprising, but it has been an excellent story arc so far. And after this is dealt with, Slingshot will personally avoid Oracle like the plague.-Stephane

Agreed. Inhuman sees many potential advantages, And Inhuman will offer Oracle friendship should she so desire. J

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Slingshot:
Skip, I prefer getting to Pachyderm before he gets to the hotsleep. We have one single round to do it. I have the movement powers and I can likely get to him before he gets there. He's already taken a massive amount of damage. He's not likely to stand as tall as he did last time. I can slingshot him, right and left until I get him out. I'll take a beating, but that's what I'm there for.We need to restore the power to the complex and especially to level 5. Personally, all the guys except for the level 5 guys are regular bad guys. We can try to get them later.The saucer is important, because they will be back to spring him out again.I agree with reverting the Primate to a Gorilla, after all this is done. Or possibly give him the choice of taking it and letting him to back to what he should have been.

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Symbiote:
This is exactly where I thought of going. We give him a choice. He can live in simplicity and peace somewhere like this...

http://www.psyeta.org/hia/vol8/kranz.html

Or he can go back to either hotsleep or coldsleep.

In the words of noted 20th century political leader Khan Noonian Singh, "better to rule in hell than to serve in heaven."

Some old english poet might have said it too, but he probably wasn't very important.

Start thinking it over for if/when we capture him, guys, because this time I definitely want everybody's buy-in.

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Inhuman:
On Pach: #1. Get me to him, Maybe I can stop him without hurting him. I may have multible ways to affect him, and even if I have to hurt him (ie by flooding his lungs with water) I can monitor his vitals and keep him from accidentally dying (i hope!).#2. if you HAVE to bounce him out I can watershield you and thus likely reduce the damage you take. On Primate:#1. He and the animaliculum create a gorilla city in the wildlife reserve becoming noble park rangers guarding it from all sorts of intrusions.... And any poachers that show up *poof* they are an ape. #2. Since we can't hold him we convince the World Goverment that this change is another option. Less than murder, better at confinement, harsher true but for an escaped convict with powers that work in even the greatest of confinement attempts...

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Sentinel:
My apologies, I thought the initial round of emails was OOC and just the players comparing notes and ideas because they weren’t really with dialogue. That was how I meant my initial email. I will try to do better to note the OOC even if there is no dialogue by Kirk and no actions noted about him.

As a note, Kirk’s telepathy confession, now has never occurred and only Vanguard remembers it (and actually my concern in previous issues about Inhuman revealing this power to Primate was unfounded since a review of the time frame shows even in that sequence of events he was not present and unaware of it – and at this time would still likely be unaware of it since he never lived that event.)

This is Kirk’s initi al reaction and his first IC.

Kirk had been quiet weighing the circumstances and trying to recall the pertinent intel they knew.
Kirk came out of thought as Inhuman made his startling statements and he spoke to Drake and Manetti so they would understand and not think them insane. He spoke calmly and informatively imitating Drake’s cool approach at the original debriefing after the prison break.

“Oracle’s power is to broadcast the future into one’s mind. She used this power on Vanguard just now for the last few seconds and we have already experienced this prison break and the days that followed. Our team is responding to what we learned from that experience. Inhuman’s suggestions are as a result of that, although it would be premature to put the world on alert unless Primate escapes. We will not allow that to happen! In about a minute a saucer ship will appear to rescue him and to take along all extranormals with animal based powers.”

He continued, “We know all about Level 5. We know all about the Hotsleep. A being known as Pachyderm was used as a missile to enter Chess Castle and rescue Primate; he is the target here.”

“Here are the pertinent facts about the break as I remember them.
When we land we will lose communication due to a localized static field; it was later revealed that this was generated by a prisoner named Static; we will not be able to coordinate our efforts if we separate.

The impact crater created by Pachyderm is our best means of entry. The back-up generators are off-line and cannot be restored because a cable as thick as a man is tall came undone from the quake tremors. Drake, Kairos, myself, and some maintenance workers moved it together and thus the generator got back online. During that time we heard pounding which eventually faded. This was undoubtedly when Pachyderm made his escape with Primate without our notice. It took Pachyderm five minutes from impact to extract Primate.

He looked at Inhuman. In the original debriefing Chess was surprised that someone with Pachyderm’s intelligence could coordinate the escape once he entered. With our hindsight, I would say it’s likely the Owl controlled him. What do you think Inhuman? That’s seems the reasonable explanation to me. Any idea how he could have done it or how we can disrupt that control?

Getting the backup generators online allowed the rally which quelled the prison break and is still a priority. In fact, since Strike isn’t going in to use his power to bring Level 5 back online with his personal energy, its imperative we get the backup generator working to prevent reawakening of other prisoners.

And he looked at Drake, and said with a slight tone of disgust in his voice at the lack of concern for the citizens of New York, if a second prisoner should awaken the failsafe nuclear weapon would be activated… although we don’t know how the loss of power figures into that. Drake, ‘with the power out does the nuke still go off if a second prisoner awakens? Anything else we need to know here?’ And we do need to consider use of the nuke as a backup strategy by Primate if we prevent his escape.

Although I think trying to take control of the saucer for our use is an option, it would appear on reviewing the facts that making the way to that backup generator cable and getting it plugged back in has to be a priority so that we aren’t dealing with other Level 5 escapees and a scenario worse than what we just lived, if that’s even possible… or the nuke going off, and so that the prison break can be stopped.

OOC Jeff: In the original adventure it took six of us to get the cable plugged in, but I did wonder at that time given Kirk’s creations if it would have been possible for him to handle it with his creation. Does Kirk think he could have done it on his own?

Seth

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GM Replies:
OOC for now. IC Replies later.

Sentinel can’t make invisible constructs.
Fyi, targetting an opponent’s head (or lungs) is a “special attack,” requiring two successful “to hit” rolls, or else the entire action fails.

In Issue 61 we see that Lightning Strike could power the backup generators himself (at great cost).
This immediately powered Level 5 Hotsleep, but the detached man-sized cable prevented power from getting to levels 1-4. Once that was reattached, the entire prison was powered. Before it was reattached, only level 5 was powered. Hotsleep had been unpowered for minutes and the self powered nuclear failsafe did not activate.

It took four humans, Kairos and a fully powered Sentinel’s constructs to manipulate the massive cable into place. Sentinel could just barely handle the massive weight, but it still needs fine manipulation and positioning, hook up and some technical skills.

Sentinel wrote: I'm not sure how it works with Kirk's animate creations if he goes unconscious ... if the would fade away or keep the last form as long as they are within his range --- Jeff would have to remind me if we worked that out.

GM: I don’t think Sentinel had ever been beaten into unconsciousness, but there’s a first time for everything. J

Inhuman wrote: Keep in mind though someone had to get Primate out without setting off alarms,
GM Reply: fyi, every alarm in the prison is currently going off.

Inhuman wrote: And any poachers that show up *poof* they are an ape.

GM Reply: fyi, This is supposition on Inhuman’s part. Primate and the Ani-Men never said that, just to be clear.

Inhuman wrote: How the hell did Pachyderm get Primate out without triggering anything or passing the guys who went down the hole?!?

GM Reply: The nuclear failsafe activates when TWO Hotsleeped prisoners are simultaneously awoken.
See Sentinel’s reply and the Vanguard Vault for how Pachyderm passed by the heroes.

Skip, when sheilding other players with water walls, how will you permit the heroes to attack through the walls?

Finally, Kairos does NOT have a silver sword, nor Inhuman his new belt. You have not traveled in time. You have only seen and experienced it as if it had been real
(Kairos gets his Luck Point back and can trade it in for that sword if he wishes, in the future.)

Sorry if I missed anything.
Best,
Jeff

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Sentinel:
Are you saying that without Strike having repowered level 5, that reconnecting the cable would not have reactivated the power? If so, I didn't realize that and that means we still need to power it up. With his powering up level 5 you said it would last forty minutes. It doesn't seem that he could have powered level 5 plus 1-4 long enough to have allowed the riot to be quashed before power would go down again. What happened?
As much as we have to prevent Primate from escaping, we can't stop him and have all of the rest of level 5 wake up.
Some other thoughts from Kirk's posting: (You can say this is IC even though not wording as such)
If it was the Owl that directed Pachyderm then it would likely be by a device that we could disrupt or destroy and we have a good chance that Pachy wouldn't complete his mission. If that is not correct and it is Primate directing him even at this time then that option is off the table, but wouldn't we still be better off directing the attack at Primate and just trying to stay out of Pachyderm's way? If we neutralize the intelligence behind Pachyderm's actions, we neutralize his effectiveness in Primate's escape. Granted, he could still cause lots of damage, but so can all the other felons. We know his weakness (ie limited intelligence, low self-control), shouldn't we exploit it if we can?

”GM: I don’t think Sentinel had ever been beaten into unconsciousness, but there’s a first time for everything.”
There may have been other circumstances that still don't allow this question to be answered, but in the battle against Morgue I believe Kirk went down (although I think it was his death touch and it half worked).In the battle before Vanguard was captured on the giant Starfish Kirk was knocked out by the Ice Maiden or whatever her name was... again I don't know if the same circumstance applies here or if anyone would have noticed what happened to Kirk's constructs (since he was unconscious and wouldn't know).
Seth

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GM Corrections:
OOC:
Two No Prizes are winging their way to Seth. Thanks, Seth!

1) I got the order of events right about the backup generator, but nothing else.
Strike powered hotsleep sector because the power cable was unattached.
Therefore, if the cable is connected, you don't need to use Electrical powers to power any part of the prison.

2) When Sentinel falls unconscious, his constructs evaporate.

I need more caffiene.
-Ye Embarrassed, Exhausted Ed!

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Sentinel:
Since we have about a zillion emails and I read them some time ago I apologize if I'm repeating suggestions we forgot or if it seems like I'm taking a credit for someone else's idea. But here is a summary of what Kirk will suggest and what I think people said they wanted to do.Please note that I'm trying to summarize what we have so far (which I know one or two people have done prior to the additional postings) and some of this incorporates recent suggestions by Kirk which others may not want to follow, so certainly this is subject to change from the players choices. I'm just trying to assist so we have our strategy together moving into final posting time Tuesday.
Certainly if I missed anything someone wants included they can put it back in and players can comment, etc.Strike is going to tackle the saucer. He seemed to want to destroy it. I still suggest he try to take control of it and use its systems to work against the prisoners trying to escape. This could be coordinated with the announcement by Drake as Inhuman suggested to make the prisoners think the saucer is against them. Kirk would remind strike that if he needs to take out the craft and can't do it through the electrical systems for some reason (although I wouldn't see why that wouldn't work), if he blows out the coolant system that should do a good job since Kirk accidentally destroyed the craft that way in the last battle (yes, no one blamed Kirk, but i t was his using the coolant as a weapon against Viper that took the craft down from the engines overheating). Also, the storm would get much worse than last time since no one is taking out Elemento this time around (although that could work against the fleeing felons too).
The rest of us head with Drake into the Castle together. We would have two teams with two goals. Kirk and Kairos with Drake would hopefully repeat their repair of the power cable. Hopefully we can find the same techs where we found them previously (we should). Once that is done Drake can rally the guards and we can return to the the rest of the team to stop Pachyderm/Primate. If Kairos doesn't want to do this, then perhaps someone else would volunteer who has at least an equivalent strength (stronger would be even better in case we can't find the techs).Slingshot wants to stop Pachyderm before he reaches Primate. If we can do that, all the better. If Kirk encounters him prior to branching off for the energy cable he would scan him for any devices that might be enabling control or communication, if Symbiote encounters him and still chooses Strike's powers, he can do the same. If Pachyderm is being controlled we destroy the device.
If we encounter Pachyderm after he has sprung Primate and there are no devices that suggest he is being controlled by the Owl and it is the Primate guiding him, I suggest focusing on Primate and taking him down, that20is what Kirk will do if he is present; although certainly that would be up to each hero to decide if they feel attaching Pachyderm or Primate at that point is the best course. And of course, additional factors or events may weigh in to change things.Again, my apologies if I left out anything that someone wanted to do here and by all means make your choices known.

Oh, and I would add, let's ask Oracle if she has any suggestions for this situation or how she feels she can best help.We do have her and the Aegis craft as assets this time around, so perhaps we can work that to our advantage somehow.
Enjoy the weekend.
Seth

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Inhuman:
Can Slingy/LS pull off the technical Skills to reconnect the cable? In which case LS+Slingshot+Sentinel+ Me could get everything reattached?

Inhuman can Probably find any devices on/in Pach as well.

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Lightning Strike:
Perhaps, and this is a big perhaps, it may be possible for either LS to arc over the broken cable thus acting as a conduit for the electricity so that power can flow to the upper levels. Of course LS can't be in two places at once so Symbiote would need to copy his powers and either head to the saucer ship and disable it or act as the conduit. Since the conduit requires a much more refined use of the electrical power, I would think LS would be more suited for it but then again, I am not sure, since the ability to go wirelessly was not an original power but a skill. I am not sure it can be copied so Symbiote may not be able to get to the saucer ship.

I leave these questions to our faithful GM to figure out.

Tony

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Sentinel:
Tony, I would think this solid thinking as a temporary backup, but that would essentially still take that hero out of action until the broken cable is repaired. That wouldn't be fun for either player to play (ie I remain as a conduit this round. again. end of posting) and also it would mean we lose that hero's help in the battle. If the few of us reconnect the cable, hopefully that can be accomplished quickly (in a round or so) since we've done it before and then we can all reenter the battle.

“INhuman can Probably find any devices on/in Pach as well.”
Sorry to leave you out of the mix. If you can get a read on something like that, great. I thought your detection was water related stuff and thus figured 'organic' and didn't know that you got a read on non-organic electrical/mechanical type stuff. And naturally it was my assumption that if such a device existed it would be along the lines of a non-organic electrical/mechanical nature.

Seth

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Slingshot:
“#2. if you HAVE to bounce him out I can watershield you and thus likely reduce the damage you take.”
Bouncing isn't likely going to cause as much damage as a straight hit. The goal is to keep him away from Primate. My intention isn't to hurt him, but I'm not against pounding him into the ground if that's what's going to keep Primate under lock and key.

“On Primate:#1. He and the animaliculum create a gorilla city in the wildlife reserve becoming noble park rangers guarding it from all sorts of intrusions.... And any poachers that show up *poof* they are an ape. #2. Since we can't hold him we convince the World Goverment that this change is another option. Less than murder, better at confinement, harsher true but for an escaped convict with powers that work in even the greatest of confinement attempts...”
#1 The gorilla city option isn't something that I would like to see. It's just something that's entirely too convienient for a GM to keep around (did I say that?) #2 Sure. I would prefer reverting him back on his own volition.

Re: Power cable: When did I completely miss that?! I mean I usually have a good memory. I completely missed that.Knowing that, am I strong enough to put the plug in myself? Stephane

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Sentinel:
It was back in Issue #61. You were topside in the midst of battle (taking out Black Ice at that very moment) and Kirk had followed Kairos and Drake downside through the crater. It was only one paragraph of events. It was only in hindsight, when I reread the issue that I realized the pounding Jeff mentioned was Pachyderm making his escape with Primate.Seth

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GM Replies:
OOC:
Inhuman wrote: Can Slingy/LS pull off the technical Skills to reconnect the cable?

GM Reply: Most likely.

Strike wrote: it may be possible for either LS to arc over the broken cable thus acting as a conduit for the electricity so that power can flow to the upper levels. Of course LS can't be in two places at once so Symbiote would need to copy his powers and either head to the saucer ship and disable it or act as the conduit. Since the conduit requires a much more refined use of the electrical power, I would think LS would be more suited for it but then again, I am not sure, since the ability to go wirelessly was not an original power but a skill. I am not sure it can be copied so Symbiote may not be able to get to the saucer ship. I leave these questions to our faithful GM to figure out.

GM: This is accurate. Arcing over broken cable might require Intelligence saving throw, Luck point, or both.

Slingshot wrote: The gorilla city option isn't something that I would like to see. It's just something that's entirely too convienient for a GM to keep around (did I say that?)

GM Reply: But I would only use the Gorilla City for good. Really. Slingshot wrote: When did I completely miss that?! I mean I usually have a good memory. I completely missed that.Knowing that, am I strong enough to put the plug in myself?

GM Reply: Probably. The malleable man of might can lift more than the beacon of liberty’s constructs. If the prison workers are there, they can assist.

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Inhuman:
OOC: Nobody really understands me :) (and no problemo, I'm probably crazy) In the early to late 60's (issue wise) I discovered that I could identify Cybernetics & other non-organic materials on a person by observing the Owl. To give him proper credit Kairos theorised this was possible in the late 50's. IIRC this is due to how my hydrosense is limited (Range= I x lvl -SR of any intervening objects). On the Water defense at this moment i guess i would have to spend movement every round to observe what the defended person is doing. Assuming we all survive this, we can work out a complex series of non-verbal signals that would communicate the combatants intentions to me so that I could adjust the fields anticpatorily. I would suggest 2 taps of the foot for attack 3 taps for evade etc... I also presume that by working with the Vangorillas vs. primate problem and the kids down at the local swimming pool (more like an inner city swimming pool than a beach somewhere, just as an fyi. #1 probably Closer to CHESS HQ most likely and #2 people who don't have a lot of choices, though being September in NYC... probably an an indoor YMCA sort of thing) I would have some idea of how to keep my fields somewhat resistant to attacks from one direction and flexible enough for combat solutions to be applied. On the gorilla City: yeah suuure oh mighty Gm, you Would NEVER abuse somthing like that. It's pretty much a huge pipe dream . Pretty, but in the end too fragile and untrustworthy excepting a helm of alignment change idea.

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Kairos:
“GM Reply: But I would only use the Gorilla City for good. Really.”
Gotta love that line.

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Sentinel:
The line works even better if you know the facial expression and tone Jeff would be using as he 'said' it.Seth

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GM:
OOC:
Hi,If you guys are done, I can lock down this issue early.If not, you have plenty of time left.It's up to you. But it sounds like you have a mostly-formed plan.
If you do want to wrap up early, please just confirm that your orders are final.
Every player has final control over their own character(For example, if I read ten proposals from other players about what Kairos should do, I will only enact what Kairos has actually written he will do). Let me know. Thanks.
Best,
Jeff

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Symbiote:
Hmm...truth be told I kinda lost track of it all. The more I think about it, the more I believe Grey is right...we need a leader.

But OK, I will say these things for certain...

1) Jeff said back in Greece that I can't "broadcast" myself like Lightning Strike, so if anybody is going after the saucer it'll have to be him. I'll essentially replicate his actions from the last time we were here and work restore power.

2) I STRONGLY recommend that we ignore all criminals except Pachy and Primate. I will attack none of them unless attacked first until those two are subdued.

3) I really think we should try the suffocate-Pachy-into-unconsciousness gambit, be it with Inhuman's water or Sentinel's energy.

4) Once the Power's back on I will go after Pachyderm, my only objective being to keep him from escaping with Primate. Copying his powers will be very the last resort, and I definitely won't do it near the nuclear reactor or any hotsleep beds.

Viva Vanguard,

Greg

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Slingshot:
I'm inline with Greg.1) Take care of Pachy/Primate (My second objective).2) Return the power ASAP to the place, plug that man-sized power main. (My primary objective. I'm volunteering for that one, I have great mobility and strenght.. unless someone has something better for me to do)3) Take down the saucer.The idea is that if we return the power to the complex sooner, we will have less escapees. Thus not dealing with the few that do escape, will be less in the long run. We didn't manage to stop enough escapees the first time around. It's better to stop them at the source right away.Secondly, we need to stop Primate from leaving. That is done in two ways: Stop Pachyderm from leaving the complex and disabling the saucer (escape vehicle).This is how I would see it.

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Kairos:
I'm going for the crater, evading any attacks as I go. Unless someone tackles me or something, I'm ignoring them and going on.
Kairos will go for finding techs and putting power back online as well as keeping an eye out for Pachyderm.

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Slingshot:
Then assume that Slingshot will be carrying Kairos with him to get to the location that much faster.

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Sentinel:
Jeff:For Greg, he may have missed the email whereby we determined that using Strike's power to fire up level 5 would be unnecessary if the generator is reconnected. Unless I misunderstood it and we still need to do both. I just don't want him wasting his action because he missed something in the email bombardment that is pertinent, so let him know about that for sure.
Kirk is going below immediately and will assist any of the team there if needed. He is not wasting any time with the low-level felons.For me, priority one is reconnecting the power. Kirk was involved before which should make it go quicker and easier. It appears this is also priority one for Slingshot. He doesn't know the area or the mechanism, but is an engineer. If my presence is totally superfluous with him there, I'd skip it, but my first preference would be to be there to assist and make sure nothing goes wrong (at this point we should be getting there a few moments earlier than last time and there is the chance that someone not present last time will be present this time). However, I wouldn't want to waste Kirk's action just being a cheerleader.
If we can somehow work in an 'evasion' prior to tackling Pachderm I'm all for it, but wouldn't sacrifice a good opportunity to stop him to have it.If they encounter Pachyderm prior to his freeing Primate checking for outside control and if finding a source and destroying it would be the preferable action. If there is no device and we need to go with Greg's/Skip's plan of trying to suffocate Pachyderm into submission then Kirk suggests Inhuman take the actual attack on Primate since he seemed pretty confident about it and it was their idea ...And adds this:That plan also needs Pachy to exhale. Kirk will send an tether ahead of Pachyderm in the distance and form an image of Primate on a hotsleep table in front of Pachyderm. He will do his best to approximate the size, color, texture, etc. Hopefully with the lighting bad and with Pachyderm's limited intelligence, perhaps Pachy will 'buy it' and rescue the 'image' of Primate. If at any point Pachy isn't 'buying it', he has the image of Primate power punch Pachyderm in the chest. Hopefully this might at least surprise Primate and get him to exhale giving Inhuman the chance to do his attack while he has no breath; also I'm hoping that at the very least, his being hit by the image of Primate might give him reason to not trust the real Primate (its a long shot, but he has no intelligence, so I'll grasp at any straws available here for our advantage). If anyone has a problem with this, then let me know and perhaps I'll adjust.If Kirk encounters Pachyderm with Primate and there is no device controlling him and apparently Primate is the source of his direction, Kirk attacks Primate.Let me know if anything is unclear or you want further options from me under the circumstances.Thanks.SethPS Hey, I forgot to mention about the 'early shipping date' of the last issue, how'd you convince the printer's to schedule the precedent setting Thursday release??? The fans might get spoiled!

PSS: With Slingshot and Kairos volunteering for the 'power up', just a quick reminder note that I've no problem going with either team once below at this point; wherever Kirk thinks he can do the most good. Perhaps with Kirk's flight if they don't encounter Pachy before splitting into teams he might have enough movement to go with the 'power up' team to confirm no surprises in their efforts and then double-back to the Pachy team. I'll leave it up to you and the circumstances encountered once below.All the while keeping his energy senses up to pick up sneak attacks, etc that they might have missed the first time around.

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Symbiote:
Yep, I missed that entirely. If it's unnecessary for me to power up anything, my priority, again, is stopping Primate, ignoring any villains who don't directly attack me, my teammates or prison staff.

(affects high school quarterback husky voice) LET'S GO!

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Lightning Strike:
OK, since I am the only one who can get to the saucer quickly and relatively undetected, I will head that way, disable the ship and attempt to crash it into Primate or Pachyderm if they head up to the ship. If I don't see them, once the ship is disabled I will wirelessly head down to level 5 or wherever Primate is.

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Inhuman:
Speeches as is
Action: Grabbing Water At least 300# (and I'll do it at any second after I warn Manetti)
List of Movement:
#1 Looking for enough water through the sides of the ship to form several shields.
#2 Leaving the Ship either by Letting Slingshot Get me to Pach or under own power if need be.
If you want next round(s) generating shields
Moving to/in crater.

------------------------------------ GM:Thanks everyone! I'm good to go.Next issue ships this Friday. Symbiote, Strike's ability to travel wirelessly was a learned skill (from a Level Advancement), so you cannot do that when copying Strike's powers.Are you still duplicating Strike's powers for the assault on CHESS Castle? Best,Jeff

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Symbiote:
Since we've determined they won't be needed to power up the prison, I guess not. I'll go with Slingy's. My objectives remain the same: get to Pachyderm, hopefully distract/restrain him while either Sentinel or Inhuman suffocate him into unconsciousness. As outlined before copying his powers and mixing it up with him is the very last resort.

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Slingshot:
Greg,Correction: We do need to power up the prison, just not through LS's powers, we can do it the old fashion way - plugging it into the wall socket. ;)

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Inhuman:
So... with two Slingshots and Inhuman are we the Flex Team?

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Slingshot:We sure can PUMP YOU UP.